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![]() This commit adds a new rendering backend, GLES2, and adds a project setting to enable it. Currently this backend can only be used on the X11 platform, but integrating into other platforms is planned. |
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.. | ||
doc_classes | ||
shaders | ||
config.py | ||
mobile_interface.cpp | ||
mobile_interface.h | ||
register_types.cpp | ||
register_types.h | ||
SCsub |