godot/drivers/d3d12
Dario d5789e09eb Add optional driver workaround to RenderingDevice for Adreno 6XX.
Co-authored-by: Clay John <claynjohn@gmail.com>
2024-05-13 10:20:31 -03:00
..
d3d12_godot_nir_bridge.h Add Direct3D 12 RenderingDevice implementation 2023-12-12 19:10:04 +01:00
d3d12ma.cpp SCons: Add proper MinGW support to D3D12 deps install script 2024-02-23 22:13:22 +01:00
rendering_context_driver_d3d12.cpp Add optional driver workaround to RenderingDevice for Adreno 6XX. 2024-05-13 10:20:31 -03:00
rendering_context_driver_d3d12.h clang-tidy: Enforce modernize-use-nullptr 2024-03-12 10:59:53 -05:00
rendering_device_driver_d3d12.cpp Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
rendering_device_driver_d3d12.h Improvements to VRS/Foveated rendering 2024-05-03 17:20:30 +10:00
SCsub [D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in. 2024-01-26 20:43:18 +02:00