mirror of
https://github.com/godotengine/godot
synced 2024-09-06 05:23:54 +00:00
![]() Part of #33027, also discussed in #29848. Enforcing the use of brackets even on single line statements would be preferred, but `clang-format` doesn't have this functionality yet. |
||
---|---|---|
.. | ||
audio | ||
camera | ||
physics_2d | ||
physics_3d | ||
rendering | ||
xr | ||
audio_server.cpp | ||
audio_server.h | ||
camera_server.cpp | ||
camera_server.h | ||
display_server.cpp | ||
display_server.h | ||
navigation_server_2d.cpp | ||
navigation_server_2d.h | ||
navigation_server_3d.cpp | ||
navigation_server_3d.h | ||
physics_server_2d.cpp | ||
physics_server_2d.h | ||
physics_server_3d.cpp | ||
physics_server_3d.h | ||
register_server_types.cpp | ||
register_server_types.h | ||
rendering_server.cpp | ||
rendering_server.h | ||
SCsub | ||
server_wrap_mt_common.h | ||
xr_server.cpp | ||
xr_server.h |