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e5f531620e
godot
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scene
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3d
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yakun.zhang
e5f531620e
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
..
area.cpp
Fixed CollisionObject signals do not trigger on Area
2019-03-18 13:56:40 +05:30
area.h
arvr_nodes.cpp
arvr_nodes.h
audio_stream_player_3d.cpp
audio_stream_player_3d.h
baked_lightmap.cpp
baked_lightmap.h
bone_attachment.cpp
bone_attachment.h
camera.cpp
camera.h
collision_object.cpp
Fix -Wimplicit-fallthrough warnings from GCC 8
2019-04-05 15:14:53 +02:00
collision_object.h
collision_polygon.cpp
collision_polygon.h
collision_shape.cpp
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
collision_shape.h
Fix collider debug shape didn't changes with collider size changes
2019-04-11 23:31:55 +08:00
cpu_particles.cpp
Ensure non-emitting particles not processed on entering tree
2019-03-20 21:54:00 +09:00
cpu_particles.h
gi_probe.cpp
gi_probe.h
immediate_geometry.cpp
immediate_geometry.h
interpolated_camera.cpp
interpolated_camera.h
light.cpp
Style: Apply new changes from clang-format 8.0
2019-04-09 17:09:48 +02:00
light.h
listener.cpp
listener.h
mesh_instance.cpp
Add Open Asset Import Library to Godot.
2019-04-05 07:17:52 -07:00
mesh_instance.h
multimesh_instance.cpp
multimesh_instance.h
navigation.cpp
navigation.h
navigation_mesh.cpp
navigation_mesh.h
particles.cpp
particles.h
path.cpp
path.h
physics_body.cpp
physics_body.h
physics_joint.cpp
physics_joint.h
portal.cpp
portal.h
position_3d.cpp
position_3d.h
proximity_group.cpp
proximity_group.h
ray_cast.cpp
ray_cast.h
reflection_probe.cpp
reflection_probe.h
remote_transform.cpp
remote_transform.h
room_instance.cpp
room_instance.h
SCsub
skeleton.cpp
skeleton.h
soft_body.cpp
soft_body.h
spatial.cpp
Style: Apply new changes from clang-format 8.0
2019-04-09 17:09:48 +02:00
spatial.h
spatial_velocity_tracker.cpp
spatial_velocity_tracker.h
spring_arm.cpp
spring_arm.h
sprite_3d.cpp
sprite_3d.h
vehicle_body.cpp
vehicle_body.h
visibility_notifier.cpp
visibility_notifier.h
visual_instance.cpp
visual_instance.h
voxel_light_baker.cpp
voxel_light_baker.h
world_environment.cpp
world_environment.h