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![bruvzg](/assets/img/avatar_default.png)
Stream errors to the Console.app (and highlight in Xcode). Prevent duplicate prints in Xcode.
75 lines
3.3 KiB
Plaintext
75 lines
3.3 KiB
Plaintext
/**************************************************************************/
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/* ios_terminal_logger.mm */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "ios_terminal_logger.h"
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#ifdef IOS_ENABLED
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#include <os/log.h>
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void IOSTerminalLogger::log_error(const char *p_function, const char *p_file, int p_line, const char *p_code, const char *p_rationale, bool p_editor_notify, ErrorType p_type) {
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if (!should_log(true)) {
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return;
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}
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const char *err_details;
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if (p_rationale && p_rationale[0]) {
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err_details = p_rationale;
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} else {
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err_details = p_code;
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}
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switch (p_type) {
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case ERR_WARNING:
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os_log_info(OS_LOG_DEFAULT,
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"WARNING: %{public}s\nat: %{public}s (%{public}s:%i)",
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err_details, p_function, p_file, p_line);
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break;
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case ERR_SCRIPT:
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os_log_error(OS_LOG_DEFAULT,
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"SCRIPT ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
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err_details, p_function, p_file, p_line);
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break;
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case ERR_SHADER:
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os_log_error(OS_LOG_DEFAULT,
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"SHADER ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
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err_details, p_function, p_file, p_line);
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break;
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case ERR_ERROR:
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default:
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os_log_error(OS_LOG_DEFAULT,
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"ERROR: %{public}s\nat: %{public}s (%{public}s:%i)",
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err_details, p_function, p_file, p_line);
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break;
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}
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}
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#endif // IOS_ENABLED
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