godot/core/math
2024-05-23 15:19:19 +03:00
..
a_star.compat.inc
a_star.cpp
a_star.h
a_star_grid_2d.compat.inc
a_star_grid_2d.cpp
a_star_grid_2d.h
aabb.cpp Fix AABB Ray intersection - return inside 2024-05-09 20:41:19 +01:00
aabb.h Fix AABB Ray intersection - return inside 2024-05-09 20:41:19 +01:00
audio_frame.h
basis.cpp
basis.h
bvh.h
bvh_abb.h
bvh_cull.inc
bvh_debug.inc
bvh_integrity.inc
bvh_logic.inc
bvh_misc.inc
bvh_pair.inc
bvh_public.inc
bvh_refit.inc
bvh_split.inc
bvh_structs.inc
bvh_tree.h
color.cpp Optimize Color::find_named_color() 2024-05-23 15:19:19 +03:00
color.h
color_names.inc Optimize Color::find_named_color() 2024-05-23 15:19:19 +03:00
convex_hull.cpp
convex_hull.h
delaunay_2d.h
delaunay_3d.h [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
disjoint_set.h
dynamic_bvh.cpp
dynamic_bvh.h
expression.cpp
expression.h
face3.cpp
face3.h
geometry_2d.cpp
geometry_2d.h Clarify is_polygon_clockwise() coordinate system 2024-05-20 18:34:45 +01:00
geometry_3d.cpp
geometry_3d.h
math_defs.h
math_fieldwise.cpp
math_fieldwise.h
math_funcs.cpp
math_funcs.h
plane.cpp
plane.h
projection.cpp
projection.h
quaternion.cpp
quaternion.h
quick_hull.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
quick_hull.h
random_number_generator.cpp
random_number_generator.h
random_pcg.cpp
random_pcg.h
rect2.cpp
rect2.h [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
rect2i.cpp
rect2i.h [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
SCsub
static_raycaster.cpp
static_raycaster.h Fix builtin_embree=no build linking the wrong version of Embree 2024-05-08 00:40:45 +02:00
transform_2d.cpp
transform_2d.h
transform_3d.cpp
transform_3d.h
transform_interpolator.cpp
transform_interpolator.h
triangle_mesh.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
triangle_mesh.h
triangulate.cpp
triangulate.h
vector2.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector2.h [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector2i.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector2i.h [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector3.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector3.h [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector3i.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector3i.h [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector4.cpp Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
vector4.h Add PackedVector4Array Variant type 2024-05-03 00:58:27 +02:00
vector4i.cpp [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00
vector4i.h [Core] Add scalar versions of Vector* min/max/clamp/snap(ped) 2024-05-02 10:31:13 +02:00