godot/drivers/gles3
jsjtxietian e21a485dbc Fix clear color's alpha value will affects 2D editor in Compatibility mode
When the rt's transparency is false, force the alpha of the clear color to one
2023-09-07 12:56:34 +08:00
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effects Use Gaussian approximation for backbuffer mipmaps in GL Compatibility renderer 2023-06-12 21:51:23 -07:00
environment Replace Extents with Size in VoxelGI, ReflectionProbe, FogVolume, Decal and GPUParticles*3D 2023-01-31 20:04:11 +01:00
shaders Add option to enable HDR rendering in 2D 2023-08-07 11:24:03 +02:00
storage Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing 2023-08-25 10:19:25 -04:00
rasterizer_canvas_gles3.cpp Fix clear color's alpha value will affects 2D editor in Compatibility mode 2023-09-07 12:56:34 +08:00
rasterizer_canvas_gles3.h fix GLES3 changing 2d shadow atlas size is broken 2023-08-16 15:58:23 +00:00
rasterizer_gles3.cpp Replace get_rendering_device() call to prevent crashes on OpenGL. 2023-06-06 23:29:36 +02:00
rasterizer_gles3.h Forbid passing multiview sampler to the custom function in shaders 2023-02-21 11:23:17 +03:00
rasterizer_scene_gles3.cpp Merge pull request #80070 from clayjohn/GLES3-depth-prepass 2023-08-01 17:26:00 +02:00
rasterizer_scene_gles3.h Add RENDERING_INFO parameters to GL Compatibility renderer 2023-06-16 09:10:00 +02:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_gles3.cpp Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing 2023-08-25 10:19:25 -04:00
shader_gles3.h Fix integer value for GL_MAX_UNIFORM_BLOCK_SIZE overflowing 2023-08-25 10:19:25 -04:00