mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
3495288b03
This removes the need for `AlwaysBuild` by ensuring that the proper files are being tracked as `Depends`.
24 lines
681 B
Python
24 lines
681 B
Python
"""Functions used to generate source files during build time
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All such functions are invoked in a subprocess on Windows to prevent build flakiness.
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"""
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from platform_methods import subprocess_main
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def generate_modules_enabled(target, source, env):
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with open(target[0].path, "w") as f:
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for module in env.module_list:
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f.write("#define %s\n" % ("MODULE_" + module.upper() + "_ENABLED"))
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def generate_modules_tests(target, source, env):
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import os
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with open(target[0].path, "w") as f:
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for header in source:
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f.write('#include "%s"\n' % (os.path.normpath(header.path)))
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if __name__ == "__main__":
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subprocess_main(globals())
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