mirror of
https://github.com/godotengine/godot
synced 2024-11-02 08:18:44 +00:00
da84489b27
Fixes #84530.
76 lines
3 KiB
C++
76 lines
3 KiB
C++
/**************************************************************************/
|
|
/* node_dock.h */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#ifndef NODE_DOCK_H
|
|
#define NODE_DOCK_H
|
|
|
|
#include "groups_editor.h"
|
|
|
|
class ConnectionsDock;
|
|
|
|
class NodeDock : public VBoxContainer {
|
|
GDCLASS(NodeDock, VBoxContainer);
|
|
|
|
Button *connections_button = nullptr;
|
|
Button *groups_button = nullptr;
|
|
|
|
ConnectionsDock *connections = nullptr;
|
|
GroupsEditor *groups = nullptr;
|
|
|
|
HBoxContainer *mode_hb = nullptr;
|
|
|
|
Label *select_a_node = nullptr;
|
|
Node *last_valid_node = nullptr;
|
|
|
|
private:
|
|
static NodeDock *singleton;
|
|
|
|
public:
|
|
static NodeDock *get_singleton() { return singleton; }
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _notification(int p_what);
|
|
void _on_node_tree_exited();
|
|
|
|
public:
|
|
void set_node(Node *p_node);
|
|
void restore_last_valid_node();
|
|
|
|
void show_groups();
|
|
void show_connections();
|
|
|
|
void update_lists();
|
|
|
|
NodeDock();
|
|
~NodeDock();
|
|
};
|
|
|
|
#endif // NODE_DOCK_H
|