godot/platform
Jiali Qiu d78cb43ec2 Fix issue with moving maximized window in macOS
When opening the Godot editor and maximizing the window by double-clicking the
title bar, users are unable to drag the window with the mouse.

With this commit, `window_set_position` allows the maximized window to be moved
by dragging it. Only the fullscreen window won't be allowed to move.

Fixes #78758.
2024-04-01 17:07:24 +01:00
..
android [DisplayServer] Add separate feature flags for different native dialog types. 2024-03-26 15:18:06 +02:00
ios [DisplayServer] Add separate feature flags for different native dialog types. 2024-03-26 15:18:06 +02:00
linuxbsd Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags 2024-03-28 10:47:15 +01:00
macos Fix issue with moving maximized window in macOS 2024-04-01 17:07:24 +01:00
web Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags 2024-03-28 10:47:15 +01:00
windows Merge pull request #89907 from bruvzg/nat_dlg_ftr_flags 2024-03-28 10:47:15 +01:00
register_platform_apis.h
SCsub Enforce \n eol for Python writes 2024-03-09 14:29:24 -06:00