mirror of
https://github.com/godotengine/godot
synced 2024-09-05 18:29:41 +00:00
![Hugo Locurcio](/assets/img/avatar_default.png)
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
13 lines
601 B
XML
13 lines
601 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeVectorDistance" inherits="VisualShaderNodeVectorBase" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Returns the distance between two points. To be used within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
Calculates distance from point represented by vector [code]p0[/code] to vector [code]p1[/code].
|
|
Translated to [code]distance(p0, p1)[/code] in the shader language.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
</class>
|