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This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
17 lines
682 B
XML
17 lines
682 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeFloatConstant" inherits="VisualShaderNodeConstant" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A scalar floating-point constant to be used within the visual shader graph.
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</brief_description>
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<description>
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Translated to [code]float[/code] in the shader language.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="constant" type="float" setter="set_constant" getter="get_constant" default="0.0">
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A floating-point constant which represents a state of this node.
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</member>
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</members>
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</class>
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