mirror of
https://github.com/godotengine/godot
synced 2024-09-05 19:19:43 +00:00
![Hugo Locurcio](/assets/img/avatar_default.png)
This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
18 lines
778 B
XML
18 lines
778 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="VisualShaderNodeColorConstant" inherits="VisualShaderNodeConstant" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
A [Color] constant to be used within the visual shader graph.
|
|
</brief_description>
|
|
<description>
|
|
Has two output ports representing RGB and alpha channels of [Color].
|
|
Translated to [code]vec3 rgb[/code] and [code]float alpha[/code] in the shader language.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="constant" type="Color" setter="set_constant" getter="get_constant" default="Color(1, 1, 1, 1)">
|
|
A [Color] constant which represents a state of this node.
|
|
</member>
|
|
</members>
|
|
</class>
|