godot/doc/classes/TriangleMesh.xml
Hugo Locurcio b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00

12 lines
391 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="TriangleMesh" inherits="RefCounted" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Internal mesh type.
</brief_description>
<description>
Mesh type used internally for collision calculations.
</description>
<tutorials>
</tutorials>
</class>