godot/doc/classes/ThemeDB.xml

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XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="ThemeDB" inherits="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
An engine singleton providing access to static [Theme] information, such as default and project theme, and fallback values.
</brief_description>
<description>
This engine singleton provides access to static information about [Theme] resources used by the engine and by your projects. You can fetch the default engine theme, as well as your project configured theme.
[ThemeDB] also contains fallback values for theme properties.
</description>
<tutorials>
</tutorials>
<methods>
<method name="get_default_theme">
<return type="Theme" />
<description>
Returns a reference to the default engine [Theme]. This theme resource is responsible for the out-of-the-box look of [Control] nodes and cannot be overridden.
</description>
</method>
<method name="get_project_theme">
<return type="Theme" />
<description>
Returns a reference to the custom project [Theme]. This theme resources allows to override the default engine theme for every control node in the project.
To set the project theme, see [member ProjectSettings.gui/theme/custom].
</description>
</method>
</methods>
<members>
<member name="fallback_base_scale" type="float" setter="set_fallback_base_scale" getter="get_fallback_base_scale" default="1.0">
The fallback base scale factor of every [Control] node and [Theme] resource. Used when no other value is available to the control.
See also [member Theme.default_base_scale].
</member>
<member name="fallback_font" type="Font" setter="set_fallback_font" getter="get_fallback_font">
The fallback font of every [Control] node and [Theme] resource. Used when no other value is available to the control.
See also [member Theme.default_font].
</member>
<member name="fallback_font_size" type="int" setter="set_fallback_font_size" getter="get_fallback_font_size" default="16">
The fallback font size of every [Control] node and [Theme] resource. Used when no other value is available to the control.
See also [member Theme.default_font_size].
</member>
<member name="fallback_icon" type="Texture2D" setter="set_fallback_icon" getter="get_fallback_icon">
The fallback icon of every [Control] node and [Theme] resource. Used when no other value is available to the control.
</member>
<member name="fallback_stylebox" type="StyleBox" setter="set_fallback_stylebox" getter="get_fallback_stylebox">
The fallback stylebox of every [Control] node and [Theme] resource. Used when no other value is available to the control.
</member>
</members>
<signals>
<signal name="fallback_changed">
<description>
Emitted when one of the fallback values had been changed. Use it to refresh the look of controls that may rely on the fallback theme items.
</description>
</signal>
</signals>
</class>