godot/doc/classes/InputEventGesture.xml
Hugo Locurcio b68dd2e189
Add an XML schema for documentation
This makes it easier to spot syntax errors when editing the
class reference. The schema is referenced locally so validation
can still work offline.

Each class XML's schema conformance is also checked on GitHub Actions.
2022-02-15 00:03:31 +01:00

16 lines
693 B
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventGesture" inherits="InputEventWithModifiers" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Base class for touch control gestures.
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<members>
<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2(0, 0)">
The local gesture position relative to the [Viewport]. If used in [method Control._gui_input], the position is relative to the current [Control] that received this gesture.
</member>
</members>
</class>