mirror of
https://github.com/godotengine/godot
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27 lines
1.1 KiB
XML
27 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="EditorSyntaxHighlighter" inherits="SyntaxHighlighter" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Base Syntax highlighter resource for the [ScriptEditor].
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</brief_description>
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<description>
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Base syntax highlighter resource all editor syntax highlighters extend from, it is used in the [ScriptEditor].
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Add a syntax highlighter to an individual script by calling [method ScriptEditorBase.add_syntax_highlighter]. To apply to all scripts on open, call [method ScriptEditor.register_syntax_highlighter]
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_get_name" qualifiers="virtual const">
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<return type="String" />
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<description>
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Virtual method which can be overridden to return the syntax highlighter name.
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</description>
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</method>
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<method name="_get_supported_languages" qualifiers="virtual const">
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<return type="PackedStringArray" />
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<description>
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Virtual method which can be overridden to return the supported language names.
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</description>
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</method>
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</methods>
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</class>
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