mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
5e24611241
Wrapped libpng usage in a pair of functions under PNGDriverCommon, which convert between Godot Image and png data. Switched to libpng 1.6 simplified API for ease of maintenance. Implemented ImageLoaderPNG and ResourceSaverPNG in terms of PNGDriverCommon functions. Travis, switched to builtin libpng (thus builtin freetype and zlib also) so we can build on Xenial.
128 lines
4.1 KiB
YAML
128 lines
4.1 KiB
YAML
language: cpp
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# OS config, depends on actual 'os' in build matrix
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dist: xenial
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sudo: false
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env:
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global:
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- SCONS_CACHE=$HOME/.scons_cache
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- SCONS_CACHE_LIMIT=1024
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- OPTIONS="debug_symbols=no verbose=yes progress=no builtin_libpng=yes"
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- secure: "uch9QszCgsl1qVbuzY41P7S2hWL2IiNFV4SbAYRCdi0oJ9MIu+pVyrQdpf3+jG4rH6j4Rffl+sN17Zz4dIDDioFL1JwqyCqyCyswR8uACC0Rr8gr4Mi3+HIRbv+2s2P4cIQq41JM8FJe84k9jLEMGCGh69w+ibCWoWs74CokYVA="
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cache:
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directories:
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- $SCONS_CACHE
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matrix:
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include:
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- name: Static checks (clang-format)
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env: STATIC_CHECKS=yes
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os: linux
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compiler: gcc
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addons:
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apt:
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sources:
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- llvm-toolchain-xenial-8
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packages:
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- clang-format-8
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- name: Linux editor (debug, GCC 8, with Mono)
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env: PLATFORM=x11 TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-mono-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="module_mono_enabled=yes mono_glue=no warnings=extra werror=yes"
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os: linux
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compiler: gcc-8
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addons:
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apt:
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sources:
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- mono
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- ubuntu-toolchain-r-test
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packages:
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- &gcc8_deps [gcc-8, g++-8]
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- &linux_deps [libasound2-dev, libgl1-mesa-dev, libglu1-mesa-dev, libx11-dev, libxcursor-dev, libxi-dev, libxinerama-dev, libxrandr-dev]
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- &linux_mono_deps [mono-devel, msbuild, nuget]
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coverity_scan:
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project:
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name: "godotengine/godot"
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description: "Godot Engine Coverity scans"
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notification_email: coverity@godotengine.org
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build_command_prepend: ""
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build_command: "scons p=x11 -j2 $OPTIONS"
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branch_pattern: coverity_scan
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- name: Linux export template (release, Clang)
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env: PLATFORM=x11 TOOLS=no TARGET=release CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes"
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os: linux
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compiler: clang
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addons:
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apt:
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packages:
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- *linux_deps
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- name: Android export template (release_debug, Clang)
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env: PLATFORM=android TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-clang EXTRA_ARGS="warnings=extra werror=yes"
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os: linux
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compiler: clang
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- name: macOS editor (debug, Clang)
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env: PLATFORM=osx TOOLS=yes TARGET=debug CACHE_NAME=${PLATFORM}-tools-clang
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os: osx
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compiler: clang
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- name: iOS export template (debug, Clang)
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env: PLATFORM=iphone TOOLS=no TARGET=debug CACHE_NAME=${PLATFORM}-clang
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os: osx
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compiler: clang
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- name: Linux headless editor (release_debug, GCC 8)
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env: PLATFORM=server TOOLS=yes TARGET=release_debug CACHE_NAME=${PLATFORM}-tools-gcc-8 MATRIX_EVAL="CC=gcc-8 && CXX=g++-8" EXTRA_ARGS="warnings=extra werror=yes"
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os: linux
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compiler: gcc-8
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addons:
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apt:
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sources:
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- ubuntu-toolchain-r-test
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packages:
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- *gcc8_deps
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- *linux_deps
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- name: Linux export template (release_debug, GCC 5, without 3D support)
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env: PLATFORM=x11 TOOLS=no TARGET=release_debug CACHE_NAME=${PLATFORM}-gcc-5 EXTRA_ARGS="disable_3d=yes"
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os: linux
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compiler: gcc
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addons:
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apt:
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packages:
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- *linux_deps
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before_install:
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- eval "${MATRIX_EVAL}"
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- if [ "$STATIC_CHECKS" = "yes" ]; then
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unset SCONS_CACHE;
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fi
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install:
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- pip install --user scons;
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- if [ "$TRAVIS_OS_NAME" = "linux" ] && [ "$PLATFORM" = "android" ]; then
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misc/travis/android-tools-linux.sh;
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fi
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- if [ "$TRAVIS_OS_NAME" = "osx" ]; then
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export PATH=${PATH}:/Users/travis/Library/Python/2.7/bin;
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fi
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- if [ "$TRAVIS_OS_NAME" = "osx" ] && [ "$PLATFORM" = "android" ]; then
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misc/travis/android-tools-osx.sh;
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fi
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before_script:
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- if [ "$PLATFORM" = "android" ]; then
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export ANDROID_HOME=$TRAVIS_BUILD_DIR/godot-dev/build-tools/android-sdk;
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export ANDROID_NDK_ROOT=$TRAVIS_BUILD_DIR/godot-dev/build-tools/android-ndk;
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fi
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script:
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- if [ "$STATIC_CHECKS" = "yes" ]; then
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sh ./misc/travis/clang-format.sh;
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else
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scons -j2 CC=$CC CXX=$CXX platform=$PLATFORM tools=$TOOLS target=$TARGET $OPTIONS $EXTRA_ARGS;
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fi
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