mirror of
https://github.com/godotengine/godot
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d85b67be53
-=-=-=-=- -Fixed problem with scaling shapes (#827), related to not taking scale in consideration for calculating the moment of inertia -Added support for multiline strings (or comments) using """ -Save subscene bug, properties not being saved in root node (#806) -Fix Crash in CollisionPolygon2DEditor (#814) -Restored Ability to compile without 3D (#795) -Fix InterpolatedCamera (#803) -Fix UV Import for OBJ Meshes (#771) -Fixed issue with modifier gizmos (#794) -Fixed CapsuleShape gizmo handle (#50) -Fixed Import Button (not properly working in 3D) (#733) -Many misc fixes (though no new features) |
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.. | ||
example.c | ||
filter_neon.S | ||
image_loader_png.cpp | ||
image_loader_png.h | ||
png.c | ||
png.h | ||
pngconf.h | ||
pngdebug.h | ||
pngerror.c | ||
pngget.c | ||
pnginfo.h | ||
pnglibconf.h | ||
pngmem.c | ||
pngpread.c | ||
pngpriv.h | ||
pngread.c | ||
pngrio.c | ||
pngrtran.c | ||
pngrutil.c | ||
pngset.c | ||
pngstruct.h | ||
pngtrans.c | ||
pngwio.c | ||
pngwrite.c | ||
pngwtran.c | ||
pngwutil.c | ||
resource_saver_png.cpp | ||
resource_saver_png.h | ||
SCsub |