mirror of
https://github.com/godotengine/godot
synced 2024-11-02 11:59:10 +00:00
81426ff0a8
- Fixes linking bug in modules split library
26 lines
523 B
Python
26 lines
523 B
Python
#!/usr/bin/env python
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Import('env')
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env_modules = env.Clone()
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Export('env_modules')
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env.modules_sources = [
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"register_module_types.gen.cpp",
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]
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Export('env')
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for x in env.module_list:
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if (x in env.disabled_modules):
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continue
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env_modules.Append(CPPFLAGS=["-DMODULE_" + x.upper() + "_ENABLED"])
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SConscript(x + "/SCsub")
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if env.split_modules:
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env.split_lib("modules", env_lib = env_modules)
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else:
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lib = env_modules.add_library("modules", env.modules_sources)
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env.Prepend(LIBS=[lib])
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