mirror of
https://github.com/godotengine/godot
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27b0f18275
Fully removes the `bits` option and adapts the code that relied on it. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
22 lines
756 B
Python
22 lines
756 B
Python
"""Functions used to generate source files during build time
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All such functions are invoked in a subprocess on Windows to prevent build flakiness.
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"""
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import os
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from platform_methods import subprocess_main
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def make_debug_mingw(target, source, env):
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mingw_prefix = ""
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if env["arch"] == "x86_32":
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mingw_prefix = env["mingw_prefix_32"]
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else:
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mingw_prefix = env["mingw_prefix_64"]
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os.system(mingw_prefix + "objcopy --only-keep-debug {0} {0}.debugsymbols".format(target[0]))
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os.system(mingw_prefix + "strip --strip-debug --strip-unneeded {0}".format(target[0]))
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os.system(mingw_prefix + "objcopy --add-gnu-debuglink={0}.debugsymbols {0}".format(target[0]))
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if __name__ == "__main__":
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subprocess_main(globals())
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