godot/platform/windows/os_windows.h
bruvzg ecec415988
Use system fonts as fallback and improve system font handling.
Add support for font weight and stretch selection when using system fonts.
Add function to get system fallback font from a font name, style, text, and language code.
Implement system font support for Android.
Use system fonts as a last resort fallback.
2022-12-04 18:44:20 +02:00

233 lines
8.7 KiB
C++

/*************************************************************************/
/* os_windows.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef OS_WINDOWS_H
#define OS_WINDOWS_H
#include "core/config/project_settings.h"
#include "core/input/input.h"
#include "core/os/os.h"
#include "crash_handler_windows.h"
#include "drivers/unix/ip_unix.h"
#include "drivers/wasapi/audio_driver_wasapi.h"
#include "drivers/winmidi/midi_driver_winmidi.h"
#include "key_mapping_windows.h"
#include "servers/audio_server.h"
#ifdef XAUDIO2_ENABLED
#include "drivers/xaudio2/audio_driver_xaudio2.h"
#endif
#if defined(VULKAN_ENABLED)
#include "drivers/vulkan/rendering_device_vulkan.h"
#include "platform/windows/vulkan_context_win.h"
#endif
#include <io.h>
#include <shellapi.h>
#include <stdio.h>
#define WIN32_LEAN_AND_MEAN
#include <dwrite.h>
#include <dwrite_2.h>
#include <windows.h>
#include <windowsx.h>
#ifdef DEBUG_ENABLED
// forward error messages to OutputDebugString
#define WINDOWS_DEBUG_OUTPUT_ENABLED
#endif
#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x4
#endif
template <class T>
class ComAutoreleaseRef {
public:
T *reference = nullptr;
_FORCE_INLINE_ T *operator->() { return reference; }
_FORCE_INLINE_ const T *operator->() const { return reference; }
_FORCE_INLINE_ T *operator*() { return reference; }
_FORCE_INLINE_ const T *operator*() const { return reference; }
_FORCE_INLINE_ bool is_valid() const { return reference != nullptr; }
_FORCE_INLINE_ bool is_null() const { return reference == nullptr; }
ComAutoreleaseRef() {}
ComAutoreleaseRef(T *p_ref) {
reference = p_ref;
}
~ComAutoreleaseRef() {
if (reference != nullptr) {
reference->Release();
reference = nullptr;
}
}
};
class JoypadWindows;
class OS_Windows : public OS {
uint64_t ticks_start = 0;
uint64_t ticks_per_second = 0;
HINSTANCE hInstance;
MainLoop *main_loop = nullptr;
#ifdef WASAPI_ENABLED
AudioDriverWASAPI driver_wasapi;
#endif
#ifdef XAUDIO2_ENABLED
AudioDriverXAudio2 driver_xaudio2;
#endif
#ifdef WINMIDI_ENABLED
MIDIDriverWinMidi driver_midi;
#endif
CrashHandler crash_handler;
#ifdef WINDOWS_DEBUG_OUTPUT_ENABLED
ErrorHandlerList error_handlers;
#endif
HWND main_window;
IDWriteFactory *dwrite_factory = nullptr;
IDWriteFactory2 *dwrite_factory2 = nullptr;
IDWriteFontCollection *font_collection = nullptr;
IDWriteFontFallback *system_font_fallback = nullptr;
bool dwrite_init = false;
bool dwrite2_init = false;
String _get_default_fontname(const String &p_font_name) const;
DWRITE_FONT_WEIGHT _weight_to_dw(int p_weight) const;
DWRITE_FONT_STRETCH _stretch_to_dw(int p_stretch) const;
// functions used by main to initialize/deinitialize the OS
protected:
virtual void initialize() override;
virtual void set_main_loop(MainLoop *p_main_loop) override;
virtual void delete_main_loop() override;
virtual void finalize() override;
virtual void finalize_core() override;
virtual String get_stdin_string(bool p_block) override;
String _quote_command_line_argument(const String &p_text) const;
struct ProcessInfo {
STARTUPINFO si;
PROCESS_INFORMATION pi;
};
HashMap<ProcessID, ProcessInfo> *process_map = nullptr;
public:
virtual void alert(const String &p_alert, const String &p_title = "ALERT!") override;
virtual Error get_entropy(uint8_t *r_buffer, int p_bytes) override;
virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false, String *r_resolved_path = nullptr) override;
virtual Error close_dynamic_library(void *p_library_handle) override;
virtual Error get_dynamic_library_symbol_handle(void *p_library_handle, const String p_name, void *&p_symbol_handle, bool p_optional = false) override;
virtual MainLoop *get_main_loop() const override;
virtual String get_name() const override;
virtual String get_distribution_name() const override;
virtual String get_version() const override;
virtual Vector<String> get_video_adapter_driver_info() const override;
virtual void initialize_joypads() override {}
virtual DateTime get_datetime(bool p_utc) const override;
virtual TimeZoneInfo get_time_zone_info() const override;
virtual double get_unix_time() const override;
virtual Error set_cwd(const String &p_cwd) override;
virtual void delay_usec(uint32_t p_usec) const override;
virtual uint64_t get_ticks_usec() const override;
virtual Error execute(const String &p_path, const List<String> &p_arguments, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr, bool p_open_console = false) override;
virtual Error create_process(const String &p_path, const List<String> &p_arguments, ProcessID *r_child_id = nullptr, bool p_open_console = false) override;
virtual Error kill(const ProcessID &p_pid) override;
virtual int get_process_id() const override;
virtual bool is_process_running(const ProcessID &p_pid) const override;
virtual bool has_environment(const String &p_var) const override;
virtual String get_environment(const String &p_var) const override;
virtual bool set_environment(const String &p_var, const String &p_value) const override;
virtual Vector<String> get_system_fonts() const override;
virtual String get_system_font_path(const String &p_font_name, int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
virtual Vector<String> get_system_font_path_for_text(const String &p_font_name, const String &p_text, const String &p_locale = String(), const String &p_script = String(), int p_weight = 400, int p_stretch = 100, bool p_italic = false) const override;
virtual String get_executable_path() const override;
virtual String get_locale() const override;
virtual String get_processor_name() const override;
virtual uint64_t get_embedded_pck_offset() const override;
virtual String get_config_path() const override;
virtual String get_data_path() const override;
virtual String get_cache_path() const override;
virtual String get_godot_dir_name() const override;
virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const override;
virtual String get_user_data_dir() const override;
virtual String get_unique_id() const override;
virtual Error shell_open(String p_uri) override;
void run();
virtual bool _check_internal_feature_support(const String &p_feature) override;
virtual void disable_crash_handler() override;
virtual bool is_disable_crash_handler() const override;
virtual void initialize_debugging() override;
virtual Error move_to_trash(const String &p_path) override;
void set_main_window(HWND p_main_window) { main_window = p_main_window; }
HINSTANCE get_hinstance() { return hInstance; }
OS_Windows(HINSTANCE _hInstance);
~OS_Windows();
};
#endif // OS_WINDOWS_H