mirror of
https://github.com/godotengine/godot
synced 2024-09-05 12:58:29 +00:00
![Yuri Sizov](/assets/img/avatar_default.png)
This helps to find such classes without digging through the rest of the class reference. Editor-only classes can still be found under your normal "Node" and "Resource" types. This also fixes a typo and a missed case from the recent platform docs PR.
13 lines
377 B
Bash
Executable file
13 lines
377 B
Bash
Executable file
#!/usr/bin/env bash
|
|
|
|
# Git pre-commit hook that checks the class reference syntax using make_rst.py.
|
|
|
|
# Workaround because we can't execute the .py file directly on windows
|
|
PYTHON=python
|
|
py_ver=$($PYTHON -c "import sys; print(sys.version_info.major)")
|
|
if [[ "$py_ver" != "3" ]]; then
|
|
PYTHON+=3
|
|
fi
|
|
|
|
$PYTHON doc/tools/make_rst.py doc/classes modules platform --dry-run --color
|