godot/modules/gdscript
Rémi Verschelde 0faafa6f4d Fix crash when extending non-existing GDScript file
Fixes #21682 with a partial revert of #21411.
The ~Ref() destructor (from 'scriptres') already takes care
of freeing the 'script' resource.
2018-09-10 20:46:20 +02:00
..
doc_classes
editor Fixed scientific notaion not highlighting correctly, issue 21435 2018-09-08 13:42:11 +01:00
config.py
gdscript.cpp Fix crash when extending non-existing GDScript file 2018-09-10 20:46:20 +02:00
gdscript.h
gdscript_compiler.cpp Merge pull request #21449 from vnen/gdscript-builtin-is 2018-08-27 17:48:11 +02:00
gdscript_compiler.h
gdscript_editor.cpp GDScript: Remove space before colon on type hints 2018-08-26 13:43:13 -03:00
gdscript_function.cpp GDScript: Allow is operator to test built-in types 2018-08-26 13:31:23 -03:00
gdscript_function.h GDScript: Allow is operator to test built-in types 2018-08-26 13:31:23 -03:00
gdscript_functions.cpp Fixed return type for get_stack() function call 2018-09-05 11:29:06 +01:00
gdscript_functions.h
gdscript_parser.cpp Merge pull request #21449 from vnen/gdscript-builtin-is 2018-08-27 17:48:11 +02:00
gdscript_parser.h GDScript: Allow is operator to test built-in types 2018-08-26 13:31:23 -03:00
gdscript_tokenizer.cpp Make some debug prints verbose-only, remove others 2018-08-24 14:59:01 +02:00
gdscript_tokenizer.h GDScript: Fix undefined behavior on GDScriptTokenizerBuffer 2018-08-21 13:54:52 -03:00
register_types.cpp
register_types.h
SCsub