mirror of
https://github.com/godotengine/godot
synced 2024-10-01 11:18:10 +00:00
![Rémi Verschelde](/assets/img/avatar_default.png)
Lots of internal API changes and some docstrings were lost in the conversion. I manually salvaged many of them but for all the rendering-related ones, an additional pass is needed. Added missing enum bindings in BaseMaterial3D and VisualServer.
32 lines
708 B
XML
32 lines
708 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="NavigationMeshGenerator" inherits="Object" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="bake">
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<return type="void">
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</return>
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<argument index="0" name="nav_mesh" type="NavigationMesh">
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</argument>
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<argument index="1" name="root_node" type="Node">
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</argument>
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<description>
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</description>
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</method>
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<method name="clear">
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<return type="void">
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</return>
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<argument index="0" name="nav_mesh" type="NavigationMesh">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<constants>
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</constants>
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</class>
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