godot/platform
Marcin Zawiejski ca1c851dbd Try closing gracefully before terminating process
Use a Microsoft recommended way of process termination for the project
process run from the editor. This allows loaded DLLs to receive and handle
DLL_PROCESS_DETACH notification and cleanup any global state before the
process actually exits.
2018-08-20 22:41:06 +02:00
..
android Update detect.py 2018-08-17 12:08:17 +01:00
haiku Rebase patches for fixing haiku build. 2018-08-11 17:20:51 +02:00
iphone Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
javascript Reduce unnecessary COW on Vector by make writing explicit 2018-07-26 00:54:16 +02:00
osx Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00
server Fix some more build issues after c69de2ba4 2018-07-20 11:56:18 +02:00
uwp [Core] Completely kill math_2d.h, change includes 2018-08-11 03:08:34 -05:00
windows Try closing gracefully before terminating process 2018-08-20 22:41:06 +02:00
x11 Replace XRaiseWindow with a _NET_ACTIVE_WINDOW ClientRequest 2018-08-16 21:36:37 +02:00
register_platform_apis.h Add missing copyright headers and fix formatting 2018-01-05 01:22:23 +01:00
SCsub Running builder (content generator) functions in subprocesses on Windows 2018-07-27 21:37:55 +02:00