mirror of
https://github.com/godotengine/godot
synced 2024-09-05 08:25:23 +00:00
![]() Not a full refactor as it still goes through ScriptLanguage so it's hacky, but at least it can now compile without this. |
||
---|---|---|
.. | ||
script_templates | ||
gdscript_highlighter.cpp | ||
gdscript_highlighter.h | ||
gdscript_translation_parser_plugin.cpp | ||
gdscript_translation_parser_plugin.h |