godot/modules/gdscript/editor
Rémi Verschelde c9b75431f3 Refactor GDScript/C# script templates logic to be editor-only
Not a full refactor as it still goes through ScriptLanguage so it's hacky,
but at least it can now compile without this.
2022-03-28 16:21:00 +02:00
..
script_templates Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
gdscript_highlighter.cpp Improve compilation speed (forward declarations/includes cleanup) 2022-02-12 02:46:22 +01:00
gdscript_highlighter.h Improvments for SyntaxHighlighters 2022-01-15 15:39:55 +00:00
gdscript_translation_parser_plugin.cpp
gdscript_translation_parser_plugin.h