mirror of
https://github.com/godotengine/godot
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37 lines
1.3 KiB
XML
37 lines
1.3 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GPUParticlesCollisionSDF" inherits="GPUParticlesCollision3D" version="4.0">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3( 1, 1, 1 )">
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</member>
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<member name="resolution" type="int" setter="set_resolution" getter="get_resolution" enum="GPUParticlesCollisionSDF.Resolution" default="2">
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</member>
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<member name="texture" type="Texture3D" setter="set_texture" getter="get_texture">
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</member>
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<member name="thickness" type="float" setter="set_thickness" getter="get_thickness" default="1.0">
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</member>
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</members>
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<constants>
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<constant name="RESOLUTION_16" value="0" enum="Resolution">
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</constant>
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<constant name="RESOLUTION_32" value="1" enum="Resolution">
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</constant>
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<constant name="RESOLUTION_64" value="2" enum="Resolution">
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</constant>
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<constant name="RESOLUTION_128" value="3" enum="Resolution">
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</constant>
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<constant name="RESOLUTION_256" value="4" enum="Resolution">
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</constant>
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<constant name="RESOLUTION_512" value="5" enum="Resolution">
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</constant>
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<constant name="RESOLUTION_MAX" value="6" enum="Resolution">
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</constant>
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</constants>
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</class>
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