godot/modules/mono
Daniel J. Ramirez c57fc8ee7d Fixed editor settings disappearing.
Some items that are no longer defined may disappear, but thats expected i guess.
2017-11-09 22:10:48 -06:00
..
doc_classes Added mono module 2017-10-03 00:01:26 +02:00
editor Fixed editor settings disappearing. 2017-11-09 22:10:48 -06:00
glue Convert DOS line endings to Unix line endings 2017-11-05 11:37:59 +01:00
mono_gd Merge pull request #12549 from neikeq/seriously-do-they 2017-11-01 01:56:16 +01:00
utils Fix 'which' returning file without extension on Windows 2017-10-30 21:09:59 +01:00
config.py -Modules can now add custom version info (added it for Mono) 2017-11-01 23:13:27 -03:00
csharp_script.cpp Merge pull request #12549 from neikeq/seriously-do-they 2017-11-01 01:56:16 +01:00
csharp_script.h Mono: support custom script templates. 2017-10-31 15:46:30 +01:00
godotsharp_defs.h Added mono module 2017-10-03 00:01:26 +02:00
godotsharp_dirs.cpp Mono: Use "UnnamedProject" if application/config/name is empty 2017-10-27 21:22:54 +02:00
godotsharp_dirs.h Added mono module 2017-10-03 00:01:26 +02:00
mono_gc_handle.cpp Make sure gchandle bindings are released before cleanup 2017-11-01 01:48:47 +01:00
mono_gc_handle.h Added mono module 2017-10-03 00:01:26 +02:00
mono_reg_utils.py Fix build with Python 3 on Windows 2017-10-29 19:27:12 +01:00
register_types.cpp Adds 'exposed' field to ClassInfo 2017-10-09 23:49:17 +02:00
register_types.h Added mono module 2017-10-03 00:01:26 +02:00
SCsub Added for fallback msbuild.exe. 2017-11-04 21:05:22 -04:00
signal_awaiter_utils.cpp Mono: Fix build with tools=no or target=release 2017-10-18 08:27:18 +02:00
signal_awaiter_utils.h Re-write SignalAwaiter implementation 2017-10-16 03:54:23 +02:00