mirror of
https://github.com/godotengine/godot
synced 2024-11-02 09:38:07 +00:00
b6e1e47e3a
- The Windows, UWP, Android (on Windows) and Linux builds are tested with Scons 3.0 alpha using Python 3. - OSX and iOS should hopefully work but are not tested since I don't have a Mac. - Builds using SCons 2.5 and Python 2 should not be impacted.
31 lines
805 B
Python
31 lines
805 B
Python
import sys
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if sys.version_info < (3,):
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def isbasestring(s):
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return isinstance(s, basestring)
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def open_utf8(filename, mode):
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return open(filename, mode)
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def byte_to_str(x):
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return str(ord(x))
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import cStringIO
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def StringIO():
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return cStringIO.StringIO()
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def encode_utf8(x):
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return x
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def iteritems(d):
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return d.iteritems()
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else:
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def isbasestring(s):
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return isinstance(s, (str, bytes))
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def open_utf8(filename, mode):
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return open(filename, mode, encoding="utf-8")
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def byte_to_str(x):
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return str(x)
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import io
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def StringIO():
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return io.StringIO()
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import codecs
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def encode_utf8(x):
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return codecs.utf_8_encode(x)[0]
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def iteritems(d):
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return iter(d.items())
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