godot/drivers/gles3
clayjohn c4a8284dec Flag dirty dependencies when GeometryInstance dependencies change in renderer
Normally dependencies are only set dirty when changed during culling, but that misses changes that happen in the renderer (like a new shader being set in a material)
2023-01-17 12:39:13 -08:00
..
effects One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
environment One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shaders GLES3: Fix canvas shader use of undefined draw_data 2023-01-17 13:17:53 +01:00
storage Merge pull request #71309 from BastiaanOlij/improve_renderscaling_options 2023-01-14 14:45:02 +01:00
rasterizer_canvas_gles3.cpp fix normal map not flipping in sprite2D 2023-01-14 11:51:56 +05:30
rasterizer_canvas_gles3.h fix normal map not flipping in sprite2D 2023-01-14 11:51:56 +05:30
rasterizer_gles3.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rasterizer_gles3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
rasterizer_scene_gles3.cpp Flag dirty dependencies when GeometryInstance dependencies change in renderer 2023-01-17 12:39:13 -08:00
rasterizer_scene_gles3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Split GI effects and fix stereoscopic rendering of GI effects 2022-06-22 12:50:17 +10:00
shader_gles3.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
shader_gles3.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00