godot/editor
Hugo Locurcio ed540964ee
Add an editor setting to import resources while unfocused
This can be used to speed up iteration by starting the import process
earlier when saving files in the project folder. This also allows getting
visual feedback on changes without having to click the editor window,
which is useful with multi-monitor setups.

The downside is that this increases idle CPU usage and may steal CPU
time from other applications when importing resources, so this is
disabled by default.
2024-04-15 19:40:04 +02:00
..
debugger
export
gui Add automatic checking for engine updates 2024-04-15 15:08:27 +02:00
icons
import
plugins
project_manager
themes
translations
action_map_editor.cpp
action_map_editor.h
animation_bezier_editor.cpp
animation_bezier_editor.h
animation_track_editor.cpp
animation_track_editor.h
animation_track_editor_plugins.cpp
animation_track_editor_plugins.h
audio_stream_preview.cpp
audio_stream_preview.h
code_editor.cpp
code_editor.h
connections_dialog.cpp
connections_dialog.h
create_dialog.cpp
create_dialog.h
dependency_editor.cpp
dependency_editor.h
directory_create_dialog.cpp
directory_create_dialog.h
doc_tools.cpp
doc_tools.h
editor_about.cpp
editor_about.h
editor_asset_installer.cpp
editor_asset_installer.h
editor_atlas_packer.cpp
editor_atlas_packer.h
editor_audio_buses.cpp
editor_audio_buses.h
editor_autoload_settings.cpp
editor_autoload_settings.h
editor_build_profile.cpp
editor_build_profile.h
editor_builders.py
editor_command_palette.cpp
editor_command_palette.h
editor_data.cpp
editor_data.h
editor_dock_manager.cpp
editor_dock_manager.h
editor_feature_profile.cpp
editor_feature_profile.h
editor_file_system.cpp Merge pull request #89739 from jsjtxietian/group-step 2024-04-15 18:14:42 +02:00
editor_file_system.h
editor_folding.cpp
editor_folding.h
editor_help.cpp Merge pull request #90035 from KoBeWi/SUPER_CALL_DEFERRED 2024-04-14 14:39:07 +02:00
editor_help.h
editor_help_search.cpp
editor_help_search.h
editor_inspector.cpp
editor_inspector.h
editor_interface.cpp
editor_interface.h
editor_layouts_dialog.cpp
editor_layouts_dialog.h
editor_locale_dialog.cpp
editor_locale_dialog.h
editor_log.cpp
editor_log.h
editor_native_shader_source_visualizer.cpp
editor_native_shader_source_visualizer.h
editor_node.cpp Add an editor setting to import resources while unfocused 2024-04-15 19:40:04 +02:00
editor_node.h Add an editor setting to import resources while unfocused 2024-04-15 19:40:04 +02:00
editor_paths.cpp
editor_paths.h
editor_plugin.compat.inc
editor_plugin.cpp
editor_plugin.h
editor_plugin_settings.cpp
editor_plugin_settings.h
editor_properties.cpp
editor_properties.h
editor_properties_array_dict.cpp
editor_properties_array_dict.h
editor_properties_vector.cpp
editor_properties_vector.h
editor_property_name_processor.cpp
editor_property_name_processor.h
editor_quick_open.cpp
editor_quick_open.h
editor_resource_picker.cpp
editor_resource_picker.h
editor_resource_preview.cpp
editor_resource_preview.h
editor_run.cpp
editor_run.h
editor_run_native.cpp
editor_run_native.h
editor_script.cpp
editor_script.h
editor_sectioned_inspector.cpp
editor_sectioned_inspector.h
editor_settings.cpp Add an editor setting to import resources while unfocused 2024-04-15 19:40:04 +02:00
editor_settings.h
editor_settings_dialog.cpp
editor_settings_dialog.h
editor_string_names.cpp
editor_string_names.h
editor_translation.cpp
editor_translation.h
editor_translation_parser.cpp
editor_translation_parser.h
editor_undo_redo_manager.cpp
editor_undo_redo_manager.h
editor_vcs_interface.cpp
editor_vcs_interface.h
engine_update_label.cpp Add automatic checking for engine updates 2024-04-15 15:08:27 +02:00
engine_update_label.h Add automatic checking for engine updates 2024-04-15 15:08:27 +02:00
event_listener_line_edit.cpp
event_listener_line_edit.h
fbx_importer_manager.cpp
fbx_importer_manager.h
filesystem_dock.cpp
filesystem_dock.h
find_in_files.cpp
find_in_files.h
group_settings_editor.cpp
group_settings_editor.h
groups_editor.cpp
groups_editor.h
history_dock.cpp
history_dock.h
import_defaults_editor.cpp
import_defaults_editor.h
import_dock.cpp
import_dock.h
input_event_configuration_dialog.cpp
input_event_configuration_dialog.h
inspector_dock.cpp
inspector_dock.h
localization_editor.cpp
localization_editor.h
multi_node_edit.cpp
multi_node_edit.h
node_dock.cpp
node_dock.h
plugin_config_dialog.cpp
plugin_config_dialog.h
pot_generator.cpp
pot_generator.h
progress_dialog.cpp
progress_dialog.h
project_converter_3_to_4.cpp
project_converter_3_to_4.h
project_manager.cpp Add automatic checking for engine updates 2024-04-15 15:08:27 +02:00
project_manager.h
project_settings_editor.cpp
project_settings_editor.h
property_selector.cpp
property_selector.h
register_editor_types.cpp
register_editor_types.h
register_exporters.h
rename_dialog.cpp
rename_dialog.h
renames_map_3_to_4.cpp
renames_map_3_to_4.h
reparent_dialog.cpp
reparent_dialog.h
run_instances_dialog.cpp
run_instances_dialog.h
scene_create_dialog.cpp
scene_create_dialog.h
scene_tree_dock.cpp
scene_tree_dock.h
script_create_dialog.cpp
script_create_dialog.h
SCsub
shader_create_dialog.cpp
shader_create_dialog.h
shader_globals_editor.cpp
shader_globals_editor.h
surface_upgrade_tool.cpp
surface_upgrade_tool.h
template_builders.py
window_wrapper.cpp
window_wrapper.h