godot/core/os
Rémi Verschelde c2c9a582da Merge pull request #64815 from RandomShaper/default_cpu_count
Improve default `OS`'s CPU count getter
2022-10-06 08:55:51 +02:00
..
keyboard.cpp Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
keyboard.h Fix key mapping changes when moving from macOS to other platform 2022-09-07 18:45:35 +02:00
main_loop.cpp
main_loop.h
memory.cpp
memory.h [Core] Use std type traits to check operations triviality. 2022-08-04 14:05:17 +02:00
midi_driver.cpp
midi_driver.h
mutex.cpp Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
mutex.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
os.cpp Merge pull request #64815 from RandomShaper/default_cpu_count 2022-10-06 08:55:51 +02:00
os.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
pool_allocator.cpp SCons: Cleanup DEBUG, _DEBUG and NDEBUG defines 2022-09-23 15:21:26 +02:00
pool_allocator.h
rw_lock.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
SCsub
semaphore.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
spin_lock.h
thread.cpp Enhance portability of threading 2022-10-04 11:43:28 +02:00
thread.h Enhance portability of threading 2022-10-04 11:43:28 +02:00
thread_safe.h
threaded_array_processor.h Remove NO_THREADS fallback code, Godot 4 requires thread support 2022-10-03 11:23:26 +02:00
time.cpp Fixes #65377: get_datetime_* functions can return wrong values 2022-09-10 07:58:38 +08:00
time.h