mirror of
https://github.com/godotengine/godot
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6c55d2aad2
* Fixed and redone the process to obtain render information from a viewport * Some stats, such as material changes are too difficult to guess on Vulkan, were removed. * Separated visible and shadow stats, which causes confusion. * Texture, buffer and general video memory can be queried now. * Fixed the performance metrics too. |
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.. | ||
app_icon.png | ||
main.cpp | ||
main.h | ||
main_builders.py | ||
main_timer_sync.cpp | ||
main_timer_sync.h | ||
performance.cpp | ||
performance.h | ||
SCsub | ||
splash.png | ||
splash_editor.png |