godot/modules/gdscript
Rémi Verschelde c273ddc3ee Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init
Didn't commit all the changes where it wants to initialize a struct
with `{}`. Should be reviewed in a separate PR.

Option `IgnoreArrays` enabled for now to be conservative, can be
disabled to see if it proposes more useful changes.

Also fixed manually a handful of other missing initializations / moved
some from constructors.
2022-05-02 16:28:25 +02:00
..
doc_classes Fix typo in GDScript::range doc 2022-04-20 19:38:49 +03:00
editor Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00
icons Make script type distinguishable by icon 2022-01-13 12:29:05 +01:00
language_server Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
tests Merge pull request #60396 from vnen/gdscript-self-lambda 2022-04-27 13:11:24 +02:00
config.py
gdscript.cpp improved error msg for gdscript load_source_code 2022-04-22 16:10:48 +12:00
gdscript.h GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_analyzer.cpp Merge pull request #60396 from vnen/gdscript-self-lambda 2022-04-27 13:11:24 +02:00
gdscript_analyzer.h GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_byte_codegen.cpp GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_byte_codegen.h GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_cache.cpp Make FileAccess and DirAccess classes reference counted. 2022-04-11 13:28:51 +03:00
gdscript_cache.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_codegen.h GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_compiler.cpp GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_compiler.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_disassembler.cpp GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_editor.cpp Fix cppcheck const parameters 2022-04-28 11:35:39 +02:00
gdscript_function.cpp Fix local variables not showing when breaking on final line 2022-02-16 18:12:38 +00:00
gdscript_function.h GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_lambda_callable.cpp GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_lambda_callable.h GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_parser.cpp GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_parser.h GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_rpc_callable.cpp Remove VARIANT_ARG* macros 2022-03-09 18:39:13 +01:00
gdscript_rpc_callable.h [Net] Add type check to GDScriptRPCCallable. 2022-02-07 13:39:45 +01:00
gdscript_tokenizer.cpp improve OS.get_name classref, misc/scripts fixes, remove trailing quote 2022-04-22 17:13:08 -05:00
gdscript_tokenizer.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_utility_functions.cpp Style: Partially apply clang-tidy's cppcoreguidelines-pro-type-member-init 2022-05-02 16:28:25 +02:00
gdscript_utility_functions.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
gdscript_vm.cpp GDScript: Allow using self in lambdas 2022-04-24 21:49:02 -03:00
gdscript_warning.cpp GDScript: Consolidate behavior for assigning enum types 2022-02-03 13:32:16 -03:00
gdscript_warning.h GDScript: Consolidate behavior for assigning enum types 2022-02-03 13:32:16 -03:00
register_types.cpp Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
register_types.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
SCsub Refactor GDScript/C# script templates logic to be editor-only 2022-03-28 16:21:00 +02:00