godot/modules
Dennis Brakhane c246931f03 correctly parse floats in scientific notation
GDScript incorrectly parsed float values in scientific notation
when no decimal point was given. "1e-5" was parsed as "15".

Fix this by not requiring a decimal point when we found an exponent
for the number to be considered a float.

Fixes #5267
2016-06-18 13:20:45 +02:00
..
gdscript correctly parse floats in scientific notation 2016-06-18 13:20:45 +02:00
gridmap Merge pull request #5139 from zaps166/init_navigation_pointer 2016-06-13 12:16:00 -03:00
ik Now parameters can be changed real time 2016-03-31 12:44:35 +03:00
register_module_types.h GODOT IS OPEN SOURCE 2014-02-09 22:10:30 -03:00
SCsub Remove trailing spaces 2016-04-02 20:26:12 +02:00