godot/scene
Rémi Verschelde c1c76850cb
Style: Cleanup uses of double spaces between words
Or after punctuation. Tried to leave third-party stuff alone, unless it has
been heavily modified for Godot.
2021-06-07 11:03:08 +02:00
..
2d New and improved IK system for Skeleton2D 2021-06-05 15:19:51 -04:00
3d Rename GI Classes 2021-06-05 09:28:56 -03:00
animation Rename Quat to Quaternion 2021-06-04 18:14:32 +01:00
audio Fixes small typos and grammar correction 2021-03-12 19:05:16 +05:30
debugger Rename Transform to Transform3D in core 2021-06-03 07:30:01 -04:00
gui Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
main Merge pull request #49325 from reduz/rename-gi-classes 2021-06-06 09:50:06 +02:00
resources Style: Cleanup uses of double spaces between words 2021-06-07 11:03:08 +02:00
register_scene_types.cpp Adds UVFunc for panning/scaling on UV's to VisualShader's. 2021-06-07 08:31:48 +03:00
register_scene_types.h Update copyright statements to 2021 2021-01-01 20:19:21 +01:00
scene_string_names.cpp Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
scene_string_names.h Scene: Remove unused mesh_materials StringNames 2021-04-15 13:02:10 +02:00
SCsub SCons: Add explicit dependencies on thirdparty code in cloned env 2020-12-18 10:29:34 +01:00