godot/modules/gdscript
Andrii Doroshenko (Xrayez) c0cc032799 Fix broken encrypted scripts during export
Use temporary cache directory instead of editor settings directory
in order to resolve encrypted file access needed for encrypting scripts
on all platforms.
2019-01-10 13:53:12 +02:00
..
doc_classes doc: Use HTTPS for docs.godotengine.org and point to latest branch 2018-11-05 08:46:27 +01:00
editor Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
config.py SCons: Pass env to modules can_build method 2018-05-30 19:11:36 +02:00
gdscript.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_compiler.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_compiler.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_editor.cpp Fix code completion on nodes in current scene 2019-01-05 23:17:02 +01:00
gdscript_function.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_function.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_functions.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_functions.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_parser.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_parser.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_tokenizer.cpp Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
gdscript_tokenizer.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
register_types.cpp Fix broken encrypted scripts during export 2019-01-10 13:53:12 +02:00
register_types.h Update copyright statements to 2019 2019-01-01 12:58:10 +01:00
SCsub SCons: Build thirdparty code in own env, disable warnings 2018-09-28 14:07:39 +02:00