godot/editor/action_map_editor.cpp
Rémi Verschelde 3b11e33a09
clang-format: Disable alignment of operands, too unreliable
Sets `AlignOperands` to `DontAlign`.

`clang-format` developers seem to mostly care about space-based indentation and
every other version of clang-format breaks the bad mismatch of tabs and spaces
that it seems to use for operand alignment. So it's better without, so that it
respects our two-tabs `ContinuationIndentWidth`.
2021-10-28 15:19:35 +02:00

1178 lines
40 KiB
C++

/*************************************************************************/
/* action_map_editor.cpp */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "action_map_editor.h"
#include "core/input/input_map.h"
#include "core/os/keyboard.h"
#include "editor/editor_scale.h"
#include "scene/gui/center_container.h"
/////////////////////////////////////////
// Maps to 2*axis if value is neg, or + 1 if value is pos.
static const char *_joy_axis_descriptions[JOY_AXIS_MAX * 2] = {
TTRC("Left Stick Left, Joystick 0 Left"),
TTRC("Left Stick Right, Joystick 0 Right"),
TTRC("Left Stick Up, Joystick 0 Up"),
TTRC("Left Stick Down, Joystick 0 Down"),
TTRC("Right Stick Left, Joystick 1 Left"),
TTRC("Right Stick Right, Joystick 1 Right"),
TTRC("Right Stick Up, Joystick 1 Up"),
TTRC("Right Stick Down, Joystick 1 Down"),
TTRC("Joystick 2 Left"),
TTRC("Left Trigger, Sony L2, Xbox LT, Joystick 2 Right"),
TTRC("Joystick 2 Up"),
TTRC("Right Trigger, Sony R2, Xbox RT, Joystick 2 Down"),
TTRC("Joystick 3 Left"),
TTRC("Joystick 3 Right"),
TTRC("Joystick 3 Up"),
TTRC("Joystick 3 Down"),
TTRC("Joystick 4 Left"),
TTRC("Joystick 4 Right"),
TTRC("Joystick 4 Up"),
TTRC("Joystick 4 Down"),
};
String InputEventConfigurationDialog::get_event_text(const Ref<InputEvent> &p_event) {
ERR_FAIL_COND_V_MSG(p_event.is_null(), String(), "Provided event is not a valid instance of InputEvent");
// Joypad motion events will display slightly differently than what the event->as_text() provides. See #43660.
Ref<InputEventJoypadMotion> jpmotion = p_event;
if (jpmotion.is_valid()) {
String desc = TTR("Unknown Joypad Axis");
if (jpmotion->get_axis() < JOY_AXIS_MAX) {
desc = RTR(_joy_axis_descriptions[2 * jpmotion->get_axis() + (jpmotion->get_axis_value() < 0 ? 0 : 1)]);
}
return vformat("Joypad Axis %s %s (%s)", itos(jpmotion->get_axis()), jpmotion->get_axis_value() < 0 ? "-" : "+", desc);
} else {
return p_event->as_text();
}
}
void InputEventConfigurationDialog::_set_event(const Ref<InputEvent> &p_event) {
if (p_event.is_valid()) {
event = p_event;
// Update Label
event_as_text->set_text(get_event_text(event));
Ref<InputEventKey> k = p_event;
Ref<InputEventMouseButton> mb = p_event;
Ref<InputEventJoypadButton> joyb = p_event;
Ref<InputEventJoypadMotion> joym = p_event;
Ref<InputEventWithModifiers> mod = p_event;
// Update option values and visibility
bool show_mods = false;
bool show_device = false;
bool show_phys_key = false;
if (mod.is_valid()) {
show_mods = true;
mod_checkboxes[MOD_ALT]->set_pressed(mod->is_alt_pressed());
mod_checkboxes[MOD_SHIFT]->set_pressed(mod->is_shift_pressed());
mod_checkboxes[MOD_COMMAND]->set_pressed(mod->is_command_pressed());
mod_checkboxes[MOD_CTRL]->set_pressed(mod->is_ctrl_pressed());
mod_checkboxes[MOD_META]->set_pressed(mod->is_meta_pressed());
store_command_checkbox->set_pressed(mod->is_storing_command());
}
if (k.is_valid()) {
show_phys_key = true;
physical_key_checkbox->set_pressed(k->get_physical_keycode() != 0 && k->get_keycode() == 0);
} else if (joyb.is_valid() || joym.is_valid() || mb.is_valid()) {
show_device = true;
_set_current_device(event->get_device());
}
mod_container->set_visible(show_mods);
device_container->set_visible(show_device);
physical_key_checkbox->set_visible(show_phys_key);
additional_options_container->show();
// Update selected item in input list.
if (k.is_valid() || joyb.is_valid() || joym.is_valid() || mb.is_valid()) {
TreeItem *category = input_list_tree->get_root()->get_first_child();
while (category) {
TreeItem *input_item = category->get_first_child();
if (input_item != nullptr) {
// has_type this should be always true, unless the tree structure has been misconfigured.
bool has_type = input_item->get_parent()->has_meta("__type");
int input_type = input_item->get_parent()->get_meta("__type");
if (!has_type) {
return;
}
// If event type matches input types of this category.
if ((k.is_valid() && input_type == INPUT_KEY) || (joyb.is_valid() && input_type == INPUT_JOY_BUTTON) || (joym.is_valid() && input_type == INPUT_JOY_MOTION) || (mb.is_valid() && input_type == INPUT_MOUSE_BUTTON)) {
// Loop through all items of this category until one matches.
while (input_item) {
bool key_match = k.is_valid() && (Variant(k->get_keycode()) == input_item->get_meta("__keycode") || Variant(k->get_physical_keycode()) == input_item->get_meta("__keycode"));
bool joyb_match = joyb.is_valid() && Variant(joyb->get_button_index()) == input_item->get_meta("__index");
bool joym_match = joym.is_valid() && Variant(joym->get_axis()) == input_item->get_meta("__axis") && joym->get_axis_value() == (float)input_item->get_meta("__value");
bool mb_match = mb.is_valid() && Variant(mb->get_button_index()) == input_item->get_meta("__index");
if (key_match || joyb_match || joym_match || mb_match) {
category->set_collapsed(false);
input_item->select(0);
input_list_tree->ensure_cursor_is_visible();
return;
}
input_item = input_item->get_next();
}
}
}
category->set_collapsed(true); // Event not in this category, so collapse;
category = category->get_next();
}
}
} else {
// Event is not valid, reset dialog
event = p_event;
Vector<String> strings;
// Reset message, promp for input according to which input types are allowed.
String text = TTR("Perform an Input (%s).");
if (allowed_input_types & INPUT_KEY) {
strings.append(TTR("Key"));
}
if (allowed_input_types & INPUT_JOY_BUTTON) {
strings.append(TTR("Joypad Button"));
}
if (allowed_input_types & INPUT_JOY_MOTION) {
strings.append(TTR("Joypad Axis"));
}
if (allowed_input_types & INPUT_MOUSE_BUTTON) {
strings.append(TTR("Mouse Button in area below"));
}
if (strings.size() == 0) {
text = TTR("Input Event dialog has been misconfigured: No input types are allowed.");
event_as_text->set_text(text);
} else {
String insert_text = String(", ").join(strings);
event_as_text->set_text(vformat(text, insert_text));
}
additional_options_container->hide();
input_list_tree->deselect_all();
_update_input_list();
}
}
void InputEventConfigurationDialog::_tab_selected(int p_tab) {
Callable signal_method = callable_mp(this, &InputEventConfigurationDialog::_listen_window_input);
if (p_tab == 0) {
// Start Listening.
if (!is_connected("window_input", signal_method)) {
connect("window_input", signal_method);
}
} else {
// Stop Listening.
if (is_connected("window_input", signal_method)) {
disconnect("window_input", signal_method);
}
input_list_tree->call_deferred(SNAME("ensure_cursor_is_visible"));
if (input_list_tree->get_selected() == nullptr) {
// If nothing selected, scroll to top.
input_list_tree->scroll_to_item(input_list_tree->get_root());
}
}
}
void InputEventConfigurationDialog::_listen_window_input(const Ref<InputEvent> &p_event) {
// Ignore if echo or not pressed
if (p_event->is_echo() || !p_event->is_pressed()) {
return;
}
// Ignore mouse motion
Ref<InputEventMouseMotion> mm = p_event;
if (mm.is_valid()) {
return;
}
// Ignore mouse button if not in the detection rect
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
Rect2 r = mouse_detection_rect->get_rect();
if (!r.has_point(mouse_detection_rect->get_local_mouse_position() + r.get_position())) {
return;
}
}
// Check what the type is and if it is allowed.
Ref<InputEventKey> k = p_event;
Ref<InputEventJoypadButton> joyb = p_event;
Ref<InputEventJoypadMotion> joym = p_event;
int type = 0;
if (k.is_valid()) {
type = INPUT_KEY;
} else if (joyb.is_valid()) {
type = INPUT_JOY_BUTTON;
} else if (joym.is_valid()) {
type = INPUT_JOY_MOTION;
} else if (mb.is_valid()) {
type = INPUT_MOUSE_BUTTON;
}
if (!(allowed_input_types & type)) {
return;
}
if (joym.is_valid()) {
float axis_value = joym->get_axis_value();
if (ABS(axis_value) < 0.9) {
// Ignore motion below 0.9 magnitude to avoid accidental touches
return;
} else {
// Always make the value 1 or -1 for display consistency
joym->set_axis_value(SGN(axis_value));
}
}
if (k.is_valid()) {
k->set_pressed(false); // to avoid serialisation of 'pressed' property - doesn't matter for actions anyway.
// Maintain physical keycode option state
if (physical_key_checkbox->is_pressed()) {
k->set_keycode(KEY_NONE);
} else {
k->set_physical_keycode(KEY_NONE);
}
}
Ref<InputEventWithModifiers> mod = p_event;
if (mod.is_valid()) {
// Maintain store command option state
mod->set_store_command(store_command_checkbox->is_pressed());
mod->set_window_id(0);
}
_set_event(p_event);
set_input_as_handled();
}
void InputEventConfigurationDialog::_search_term_updated(const String &) {
_update_input_list();
}
void InputEventConfigurationDialog::_update_input_list() {
input_list_tree->clear();
TreeItem *root = input_list_tree->create_item();
String search_term = input_list_search->get_text();
bool collapse = input_list_search->get_text().is_empty();
if (allowed_input_types & INPUT_KEY) {
TreeItem *kb_root = input_list_tree->create_item(root);
kb_root->set_text(0, TTR("Keyboard Keys"));
kb_root->set_icon(0, icon_cache.keyboard);
kb_root->set_collapsed(collapse);
kb_root->set_meta("__type", INPUT_KEY);
for (int i = 0; i < keycode_get_count(); i++) {
String name = keycode_get_name_by_index(i);
if (!search_term.is_empty() && name.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(kb_root);
item->set_text(0, name);
item->set_meta("__keycode", keycode_get_value_by_index(i));
}
}
if (allowed_input_types & INPUT_MOUSE_BUTTON) {
TreeItem *mouse_root = input_list_tree->create_item(root);
mouse_root->set_text(0, TTR("Mouse Buttons"));
mouse_root->set_icon(0, icon_cache.mouse);
mouse_root->set_collapsed(collapse);
mouse_root->set_meta("__type", INPUT_MOUSE_BUTTON);
MouseButton mouse_buttons[9] = { MOUSE_BUTTON_LEFT, MOUSE_BUTTON_RIGHT, MOUSE_BUTTON_MIDDLE, MOUSE_BUTTON_WHEEL_UP, MOUSE_BUTTON_WHEEL_DOWN, MOUSE_BUTTON_WHEEL_LEFT, MOUSE_BUTTON_WHEEL_RIGHT, MOUSE_BUTTON_XBUTTON1, MOUSE_BUTTON_XBUTTON2 };
for (int i = 0; i < 9; i++) {
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(mouse_buttons[i]);
String desc = get_event_text(mb);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(mouse_root);
item->set_text(0, desc);
item->set_meta("__index", mouse_buttons[i]);
}
}
if (allowed_input_types & INPUT_JOY_BUTTON) {
TreeItem *joyb_root = input_list_tree->create_item(root);
joyb_root->set_text(0, TTR("Joypad Buttons"));
joyb_root->set_icon(0, icon_cache.joypad_button);
joyb_root->set_collapsed(collapse);
joyb_root->set_meta("__type", INPUT_JOY_BUTTON);
for (int i = 0; i < JOY_BUTTON_MAX; i++) {
Ref<InputEventJoypadButton> joyb;
joyb.instantiate();
joyb->set_button_index((JoyButton)i);
String desc = get_event_text(joyb);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joyb_root);
item->set_text(0, desc);
item->set_meta("__index", i);
}
}
if (allowed_input_types & INPUT_JOY_MOTION) {
TreeItem *joya_root = input_list_tree->create_item(root);
joya_root->set_text(0, TTR("Joypad Axes"));
joya_root->set_icon(0, icon_cache.joypad_axis);
joya_root->set_collapsed(collapse);
joya_root->set_meta("__type", INPUT_JOY_MOTION);
for (int i = 0; i < JOY_AXIS_MAX * 2; i++) {
int axis = i / 2;
int direction = (i & 1) ? 1 : -1;
Ref<InputEventJoypadMotion> joym;
joym.instantiate();
joym->set_axis((JoyAxis)axis);
joym->set_axis_value(direction);
String desc = get_event_text(joym);
if (!search_term.is_empty() && desc.findn(search_term) == -1) {
continue;
}
TreeItem *item = input_list_tree->create_item(joya_root);
item->set_text(0, desc);
item->set_meta("__axis", i >> 1);
item->set_meta("__value", (i & 1) ? 1 : -1);
}
}
}
void InputEventConfigurationDialog::_mod_toggled(bool p_checked, int p_index) {
Ref<InputEventWithModifiers> ie = event;
// Not event with modifiers
if (ie.is_null()) {
return;
}
if (p_index == 0) {
ie->set_alt_pressed(p_checked);
} else if (p_index == 1) {
ie->set_shift_pressed(p_checked);
} else if (p_index == 2) {
ie->set_command_pressed(p_checked);
} else if (p_index == 3) {
ie->set_ctrl_pressed(p_checked);
} else if (p_index == 4) {
ie->set_meta_pressed(p_checked);
}
_set_event(ie);
}
void InputEventConfigurationDialog::_store_command_toggled(bool p_checked) {
Ref<InputEventWithModifiers> ie = event;
if (ie.is_valid()) {
ie->set_store_command(p_checked);
_set_event(ie);
}
if (p_checked) {
// If storing Command, show it's checkbox and hide Control (Win/Lin) or Meta (Mac)
#ifdef APPLE_STYLE_KEYS
mod_checkboxes[MOD_META]->hide();
mod_checkboxes[MOD_COMMAND]->show();
mod_checkboxes[MOD_COMMAND]->set_text("Meta (Command)");
#else
mod_checkboxes[MOD_CTRL]->hide();
mod_checkboxes[MOD_COMMAND]->show();
mod_checkboxes[MOD_COMMAND]->set_text("Control (Command)");
#endif
} else {
// If not, hide Command, show Control and Meta.
mod_checkboxes[MOD_COMMAND]->hide();
mod_checkboxes[MOD_CTRL]->show();
mod_checkboxes[MOD_META]->show();
}
}
void InputEventConfigurationDialog::_physical_keycode_toggled(bool p_checked) {
Ref<InputEventKey> k = event;
if (k.is_null()) {
return;
}
if (p_checked) {
k->set_physical_keycode(k->get_keycode());
k->set_keycode(KEY_NONE);
} else {
k->set_keycode((Key)k->get_physical_keycode());
k->set_physical_keycode(KEY_NONE);
}
_set_event(k);
}
void InputEventConfigurationDialog::_input_list_item_selected() {
TreeItem *selected = input_list_tree->get_selected();
// Invalid tree selection - type only exists on the "category" items, which are not a valid selection.
if (selected->has_meta("__type")) {
return;
}
InputEventConfigurationDialog::InputType input_type = (InputEventConfigurationDialog::InputType)(int)selected->get_parent()->get_meta("__type");
switch (input_type) {
case InputEventConfigurationDialog::INPUT_KEY: {
Key keycode = (Key)(int)selected->get_meta("__keycode");
Ref<InputEventKey> k;
k.instantiate();
if (physical_key_checkbox->is_pressed()) {
k->set_physical_keycode(keycode);
k->set_keycode(KEY_NONE);
} else {
k->set_physical_keycode(KEY_NONE);
k->set_keycode(keycode);
}
// Maintain modifier state from checkboxes
k->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
k->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
k->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed());
k->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
k->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
k->set_store_command(store_command_checkbox->is_pressed());
_set_event(k);
} break;
case InputEventConfigurationDialog::INPUT_MOUSE_BUTTON: {
MouseButton idx = (MouseButton)(int)selected->get_meta("__index");
Ref<InputEventMouseButton> mb;
mb.instantiate();
mb->set_button_index(idx);
// Maintain modifier state from checkboxes
mb->set_alt_pressed(mod_checkboxes[MOD_ALT]->is_pressed());
mb->set_shift_pressed(mod_checkboxes[MOD_SHIFT]->is_pressed());
mb->set_command_pressed(mod_checkboxes[MOD_COMMAND]->is_pressed());
mb->set_ctrl_pressed(mod_checkboxes[MOD_CTRL]->is_pressed());
mb->set_meta_pressed(mod_checkboxes[MOD_META]->is_pressed());
mb->set_store_command(store_command_checkbox->is_pressed());
_set_event(mb);
} break;
case InputEventConfigurationDialog::INPUT_JOY_BUTTON: {
JoyButton idx = (JoyButton)(int)selected->get_meta("__index");
Ref<InputEventJoypadButton> jb = InputEventJoypadButton::create_reference(idx);
_set_event(jb);
} break;
case InputEventConfigurationDialog::INPUT_JOY_MOTION: {
JoyAxis axis = (JoyAxis)(int)selected->get_meta("__axis");
int value = selected->get_meta("__value");
Ref<InputEventJoypadMotion> jm;
jm.instantiate();
jm->set_axis(axis);
jm->set_axis_value(value);
_set_event(jm);
} break;
}
}
void InputEventConfigurationDialog::_set_current_device(int i_device) {
device_id_option->select(i_device + 1);
}
int InputEventConfigurationDialog::_get_current_device() const {
return device_id_option->get_selected() - 1;
}
String InputEventConfigurationDialog::_get_device_string(int i_device) const {
if (i_device == InputMap::ALL_DEVICES) {
return TTR("All Devices");
}
return TTR("Device") + " " + itos(i_device);
}
void InputEventConfigurationDialog::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
input_list_search->set_right_icon(input_list_search->get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
physical_key_checkbox->set_icon(get_theme_icon(SNAME("KeyboardPhysical"), SNAME("EditorIcons")));
icon_cache.keyboard = get_theme_icon(SNAME("Keyboard"), SNAME("EditorIcons"));
icon_cache.mouse = get_theme_icon(SNAME("Mouse"), SNAME("EditorIcons"));
icon_cache.joypad_button = get_theme_icon(SNAME("JoyButton"), SNAME("EditorIcons"));
icon_cache.joypad_axis = get_theme_icon(SNAME("JoyAxis"), SNAME("EditorIcons"));
mouse_detection_rect->set_color(get_theme_color(SNAME("dark_color_2"), SNAME("Editor")));
_update_input_list();
} break;
default:
break;
}
}
void InputEventConfigurationDialog::popup_and_configure(const Ref<InputEvent> &p_event) {
if (p_event.is_valid()) {
_set_event(p_event);
} else {
// Clear Event
_set_event(p_event);
// Clear Checkbox Values
for (int i = 0; i < MOD_MAX; i++) {
mod_checkboxes[i]->set_pressed(false);
}
// Enable the Physical Key checkbox by default to encourage its use.
// Physical Key should be used for most game inputs as it allows keys to work
// on non-QWERTY layouts out of the box.
// This is especially important for WASD movement layouts.
physical_key_checkbox->set_pressed(true);
store_command_checkbox->set_pressed(true);
_set_current_device(0);
// Switch to "Listen" tab
tab_container->set_current_tab(0);
}
popup_centered();
}
Ref<InputEvent> InputEventConfigurationDialog::get_event() const {
return event;
}
void InputEventConfigurationDialog::set_allowed_input_types(int p_type_masks) {
allowed_input_types = p_type_masks;
}
InputEventConfigurationDialog::InputEventConfigurationDialog() {
allowed_input_types = INPUT_KEY | INPUT_MOUSE_BUTTON | INPUT_JOY_BUTTON | INPUT_JOY_MOTION | INPUT_MOUSE_BUTTON;
set_title(TTR("Event Configuration"));
set_min_size(Size2i(550 * EDSCALE, 0)); // Min width
VBoxContainer *main_vbox = memnew(VBoxContainer);
add_child(main_vbox);
tab_container = memnew(TabContainer);
tab_container->set_tab_align(TabContainer::TabAlign::ALIGN_LEFT);
tab_container->set_use_hidden_tabs_for_min_size(true);
tab_container->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tab_container->connect("tab_selected", callable_mp(this, &InputEventConfigurationDialog::_tab_selected));
main_vbox->add_child(tab_container);
// Listen to input tab
VBoxContainer *vb = memnew(VBoxContainer);
vb->set_name(TTR("Listen for Input"));
event_as_text = memnew(Label);
event_as_text->set_align(Label::ALIGN_CENTER);
vb->add_child(event_as_text);
// Mouse button detection rect (Mouse button event outside this ColorRect will be ignored)
mouse_detection_rect = memnew(ColorRect);
mouse_detection_rect->set_v_size_flags(Control::SIZE_EXPAND_FILL);
vb->add_child(mouse_detection_rect);
tab_container->add_child(vb);
// List of all input options to manually select from.
VBoxContainer *manual_vbox = memnew(VBoxContainer);
manual_vbox->set_name(TTR("Manual Selection"));
manual_vbox->set_v_size_flags(Control::SIZE_EXPAND_FILL);
tab_container->add_child(manual_vbox);
input_list_search = memnew(LineEdit);
input_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
input_list_search->set_placeholder(TTR("Filter Inputs"));
input_list_search->set_clear_button_enabled(true);
input_list_search->connect("text_changed", callable_mp(this, &InputEventConfigurationDialog::_search_term_updated));
manual_vbox->add_child(input_list_search);
input_list_tree = memnew(Tree);
input_list_tree->set_custom_minimum_size(Size2(0, 100 * EDSCALE)); // Min height for tree
input_list_tree->connect("item_selected", callable_mp(this, &InputEventConfigurationDialog::_input_list_item_selected));
input_list_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
manual_vbox->add_child(input_list_tree);
input_list_tree->set_hide_root(true);
input_list_tree->set_columns(1);
_update_input_list();
// Additional Options
additional_options_container = memnew(VBoxContainer);
additional_options_container->hide();
Label *opts_label = memnew(Label);
opts_label->set_theme_type_variation("HeaderSmall");
opts_label->set_text(TTR("Additional Options"));
additional_options_container->add_child(opts_label);
// Device Selection
device_container = memnew(HBoxContainer);
device_container->set_h_size_flags(Control::SIZE_EXPAND_FILL);
Label *device_label = memnew(Label);
device_label->set_theme_type_variation("HeaderSmall");
device_label->set_text(TTR("Device:"));
device_container->add_child(device_label);
device_id_option = memnew(OptionButton);
device_id_option->set_h_size_flags(Control::SIZE_EXPAND_FILL);
device_container->add_child(device_id_option);
for (int i = -1; i < 8; i++) {
device_id_option->add_item(_get_device_string(i));
}
_set_current_device(0);
device_container->hide();
additional_options_container->add_child(device_container);
// Modifier Selection
mod_container = memnew(HBoxContainer);
for (int i = 0; i < MOD_MAX; i++) {
String name = mods[i];
mod_checkboxes[i] = memnew(CheckBox);
mod_checkboxes[i]->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_mod_toggled), varray(i));
mod_checkboxes[i]->set_text(name);
mod_container->add_child(mod_checkboxes[i]);
}
mod_container->add_child(memnew(VSeparator));
store_command_checkbox = memnew(CheckBox);
store_command_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_store_command_toggled));
store_command_checkbox->set_pressed(true);
store_command_checkbox->set_text(TTR("Store Command"));
#ifdef APPLE_STYLE_KEYS
store_command_checkbox->set_tooltip(TTR("Toggles between serializing 'command' and 'meta'. Used for compatibility with Windows/Linux style keyboard."));
#else
store_command_checkbox->set_tooltip(TTR("Toggles between serializing 'command' and 'control'. Used for compatibility with Apple Style keyboards."));
#endif
mod_container->add_child(store_command_checkbox);
mod_container->hide();
additional_options_container->add_child(mod_container);
// Physical Key Checkbox
physical_key_checkbox = memnew(CheckBox);
physical_key_checkbox->set_text(TTR("Use Physical Keycode"));
physical_key_checkbox->set_tooltip(TTR("Stores the physical position of the key on the keyboard rather than the key's value. Used for compatibility with non-latin layouts.\nThis should generally be enabled for most game shortcuts, but not in non-game applications."));
physical_key_checkbox->connect("toggled", callable_mp(this, &InputEventConfigurationDialog::_physical_keycode_toggled));
physical_key_checkbox->hide();
additional_options_container->add_child(physical_key_checkbox);
main_vbox->add_child(additional_options_container);
// Default to first tab
tab_container->set_current_tab(0);
}
/////////////////////////////////////////
static bool _is_action_name_valid(const String &p_name) {
const char32_t *cstr = p_name.get_data();
for (int i = 0; cstr[i]; i++) {
if (cstr[i] == '/' || cstr[i] == ':' || cstr[i] == '"' ||
cstr[i] == '=' || cstr[i] == '\\' || cstr[i] < 32) {
return false;
}
}
return true;
}
void ActionMapEditor::_event_config_confirmed() {
Ref<InputEvent> ev = event_config_dialog->get_event();
Dictionary new_action = current_action.duplicate();
Array events = new_action["events"];
if (current_action_event_index == -1) {
// Add new event
events.push_back(ev);
} else {
// Edit existing event
events[current_action_event_index] = ev;
}
new_action["events"] = events;
emit_signal(SNAME("action_edited"), current_action_name, new_action);
}
void ActionMapEditor::_add_action_pressed() {
_add_action(add_edit->get_text());
}
void ActionMapEditor::_add_action(const String &p_name) {
if (p_name == "" || !_is_action_name_valid(p_name)) {
show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
return;
}
add_edit->clear();
emit_signal(SNAME("action_added"), p_name);
}
void ActionMapEditor::_action_edited() {
TreeItem *ti = action_tree->get_edited();
if (!ti) {
return;
}
if (action_tree->get_selected_column() == 0) {
// Name Edited
String new_name = ti->get_text(0);
String old_name = ti->get_meta("__name");
if (new_name == old_name) {
return;
}
if (new_name == "" || !_is_action_name_valid(new_name)) {
ti->set_text(0, old_name);
show_message(TTR("Invalid action name. It cannot be empty nor contain '/', ':', '=', '\\' or '\"'"));
return;
}
emit_signal(SNAME("action_renamed"), old_name, new_name);
} else if (action_tree->get_selected_column() == 1) {
// Deadzone Edited
String name = ti->get_meta("__name");
Dictionary old_action = ti->get_meta("__action");
Dictionary new_action = old_action.duplicate();
new_action["deadzone"] = ti->get_range(1);
// Call deferred so that input can finish propagating through tree, allowing re-making of tree to occur.
call_deferred(SNAME("emit_signal"), "action_edited", name, new_action);
}
}
void ActionMapEditor::_tree_button_pressed(Object *p_item, int p_column, int p_id) {
ItemButton option = (ItemButton)p_id;
TreeItem *item = Object::cast_to<TreeItem>(p_item);
if (!item) {
return;
}
switch (option) {
case ActionMapEditor::BUTTON_ADD_EVENT: {
current_action = item->get_meta("__action");
current_action_name = item->get_meta("__name");
current_action_event_index = -1;
event_config_dialog->popup_and_configure();
} break;
case ActionMapEditor::BUTTON_EDIT_EVENT: {
// Action and Action name is located on the parent of the event.
current_action = item->get_parent()->get_meta("__action");
current_action_name = item->get_parent()->get_meta("__name");
current_action_event_index = item->get_meta("__index");
Ref<InputEvent> ie = item->get_meta("__event");
if (ie.is_valid()) {
event_config_dialog->popup_and_configure(ie);
}
} break;
case ActionMapEditor::BUTTON_REMOVE_ACTION: {
// Send removed action name
String name = item->get_meta("__name");
emit_signal(SNAME("action_removed"), name);
} break;
case ActionMapEditor::BUTTON_REMOVE_EVENT: {
// Remove event and send updated action
Dictionary action = item->get_parent()->get_meta("__action");
String action_name = item->get_parent()->get_meta("__name");
int event_index = item->get_meta("__index");
Array events = action["events"];
events.remove(event_index);
action["events"] = events;
emit_signal(SNAME("action_edited"), action_name, action);
} break;
default:
break;
}
}
void ActionMapEditor::_tree_item_activated() {
TreeItem *item = action_tree->get_selected();
if (!item || !item->has_meta("__event")) {
return;
}
_tree_button_pressed(item, 2, BUTTON_EDIT_EVENT);
}
void ActionMapEditor::set_show_builtin_actions(bool p_show) {
show_builtin_actions = p_show;
show_builtin_actions_checkbutton->set_pressed(p_show);
// Prevent unnecessary updates of action list when cache is empty.
if (!actions_cache.is_empty()) {
update_action_list();
}
}
void ActionMapEditor::_search_term_updated(const String &) {
update_action_list();
}
Variant ActionMapEditor::get_drag_data_fw(const Point2 &p_point, Control *p_from) {
TreeItem *selected = action_tree->get_selected();
if (!selected) {
return Variant();
}
String name = selected->get_text(0);
Label *label = memnew(Label(name));
label->set_theme_type_variation("HeaderSmall");
label->set_modulate(Color(1, 1, 1, 1.0f));
action_tree->set_drag_preview(label);
Dictionary drag_data;
if (selected->has_meta("__action")) {
drag_data["input_type"] = "action";
}
if (selected->has_meta("__event")) {
drag_data["input_type"] = "event";
}
action_tree->set_drop_mode_flags(Tree::DROP_MODE_INBETWEEN);
return drag_data;
}
bool ActionMapEditor::can_drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) const {
Dictionary d = p_data;
if (!d.has("input_type")) {
return false;
}
TreeItem *selected = action_tree->get_selected();
TreeItem *item = action_tree->get_item_at_position(p_point);
if (!selected || !item || item == selected) {
return false;
}
// Don't allow moving an action in-between events.
if (d["input_type"] == "action" && item->has_meta("__event")) {
return false;
}
// Don't allow moving an event to a different action.
if (d["input_type"] == "event" && item->get_parent() != selected->get_parent()) {
return false;
}
return true;
}
void ActionMapEditor::drop_data_fw(const Point2 &p_point, const Variant &p_data, Control *p_from) {
if (!can_drop_data_fw(p_point, p_data, p_from)) {
return;
}
TreeItem *selected = action_tree->get_selected();
TreeItem *target = action_tree->get_item_at_position(p_point);
bool drop_above = action_tree->get_drop_section_at_position(p_point) == -1;
if (!target) {
return;
}
Dictionary d = p_data;
if (d["input_type"] == "action") {
// Change action order.
String relative_to = target->get_meta("__name");
String action_name = selected->get_meta("__name");
emit_signal(SNAME("action_reordered"), action_name, relative_to, drop_above);
} else if (d["input_type"] == "event") {
// Change event order
int current_index = selected->get_meta("__index");
int target_index = target->get_meta("__index");
// Construct new events array.
Dictionary new_action = selected->get_parent()->get_meta("__action");
Array events = new_action["events"];
Array new_events;
// The following method was used to perform the array changes since `remove` followed by `insert` was not working properly at time of writing.
// Loop thought existing events
for (int i = 0; i < events.size(); i++) {
// If you come across the current index, just skip it, as it has been moved.
if (i == current_index) {
continue;
} else if (i == target_index) {
// We are at the target index. If drop above, add selected event there first, then target, so moved event goes on top.
if (drop_above) {
new_events.push_back(events[current_index]);
new_events.push_back(events[target_index]);
} else {
new_events.push_back(events[target_index]);
new_events.push_back(events[current_index]);
}
} else {
new_events.push_back(events[i]);
}
}
new_action["events"] = new_events;
emit_signal(SNAME("action_edited"), selected->get_parent()->get_meta("__name"), new_action);
}
}
void ActionMapEditor::_notification(int p_what) {
switch (p_what) {
case NOTIFICATION_ENTER_TREE:
case NOTIFICATION_THEME_CHANGED: {
action_list_search->set_right_icon(get_theme_icon(SNAME("Search"), SNAME("EditorIcons")));
} break;
default:
break;
}
}
void ActionMapEditor::_bind_methods() {
ClassDB::bind_method(D_METHOD("_get_drag_data_fw"), &ActionMapEditor::get_drag_data_fw);
ClassDB::bind_method(D_METHOD("_can_drop_data_fw"), &ActionMapEditor::can_drop_data_fw);
ClassDB::bind_method(D_METHOD("_drop_data_fw"), &ActionMapEditor::drop_data_fw);
ADD_SIGNAL(MethodInfo("action_added", PropertyInfo(Variant::STRING, "name")));
ADD_SIGNAL(MethodInfo("action_edited", PropertyInfo(Variant::STRING, "name"), PropertyInfo(Variant::DICTIONARY, "new_action")));
ADD_SIGNAL(MethodInfo("action_removed", PropertyInfo(Variant::STRING, "name")));
ADD_SIGNAL(MethodInfo("action_renamed", PropertyInfo(Variant::STRING, "old_name"), PropertyInfo(Variant::STRING, "new_name")));
ADD_SIGNAL(MethodInfo("action_reordered", PropertyInfo(Variant::STRING, "action_name"), PropertyInfo(Variant::STRING, "relative_to"), PropertyInfo(Variant::BOOL, "before")));
}
LineEdit *ActionMapEditor::get_search_box() const {
return action_list_search;
}
InputEventConfigurationDialog *ActionMapEditor::get_configuration_dialog() {
return event_config_dialog;
}
void ActionMapEditor::update_action_list(const Vector<ActionInfo> &p_action_infos) {
if (!p_action_infos.is_empty()) {
actions_cache = p_action_infos;
}
action_tree->clear();
TreeItem *root = action_tree->create_item();
int uneditable_count = 0;
for (int i = 0; i < actions_cache.size(); i++) {
ActionInfo action_info = actions_cache[i];
if (!action_info.editable) {
uneditable_count++;
}
String search_term = action_list_search->get_text();
if (!search_term.is_empty() && action_info.name.findn(search_term) == -1) {
continue;
}
if (!action_info.editable && !show_builtin_actions) {
continue;
}
const Array events = action_info.action["events"];
const Variant deadzone = action_info.action["deadzone"];
// Update Tree...
TreeItem *action_item = action_tree->create_item(root);
action_item->set_meta("__action", action_info.action);
action_item->set_meta("__name", action_info.name);
// First Column - Action Name
action_item->set_text(0, action_info.name);
action_item->set_editable(0, action_info.editable);
action_item->set_icon(0, action_info.icon);
// Second Column - Deadzone
action_item->set_editable(1, true);
action_item->set_cell_mode(1, TreeItem::CELL_MODE_RANGE);
action_item->set_range_config(1, 0.0, 1.0, 0.01);
action_item->set_range(1, deadzone);
// Third column - buttons
action_item->add_button(2, action_tree->get_theme_icon(SNAME("Add"), SNAME("EditorIcons")), BUTTON_ADD_EVENT, false, TTR("Add Event"));
action_item->add_button(2, action_tree->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_ACTION, !action_info.editable, action_info.editable ? TTR("Remove Action") : TTR("Cannot Remove Action"));
action_item->set_custom_bg_color(0, action_tree->get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
action_item->set_custom_bg_color(1, action_tree->get_theme_color(SNAME("prop_subsection"), SNAME("Editor")));
for (int evnt_idx = 0; evnt_idx < events.size(); evnt_idx++) {
Ref<InputEvent> event = events[evnt_idx];
if (event.is_null()) {
continue;
}
TreeItem *event_item = action_tree->create_item(action_item);
// First Column - Text
event_item->set_text(0, event_config_dialog->get_event_text(event)); // Need to us the special description for JoypadMotion here, so don't use as_text() directly.
event_item->set_meta("__event", event);
event_item->set_meta("__index", evnt_idx);
// Third Column - Buttons
event_item->add_button(2, action_tree->get_theme_icon(SNAME("Edit"), SNAME("EditorIcons")), BUTTON_EDIT_EVENT, false, TTR("Edit Event"));
event_item->add_button(2, action_tree->get_theme_icon(SNAME("Remove"), SNAME("EditorIcons")), BUTTON_REMOVE_EVENT, false, TTR("Remove Event"));
event_item->set_button_color(2, 0, Color(1, 1, 1, 0.75));
event_item->set_button_color(2, 1, Color(1, 1, 1, 0.75));
}
}
}
void ActionMapEditor::show_message(const String &p_message) {
message->set_text(p_message);
message->popup_centered(Size2(300, 100) * EDSCALE);
}
void ActionMapEditor::use_external_search_box(LineEdit *p_searchbox) {
memdelete(action_list_search);
action_list_search = p_searchbox;
action_list_search->connect("text_changed", callable_mp(this, &ActionMapEditor::_search_term_updated));
}
ActionMapEditor::ActionMapEditor() {
show_builtin_actions = false;
// Main Vbox Container
VBoxContainer *main_vbox = memnew(VBoxContainer);
main_vbox->set_anchors_and_offsets_preset(PRESET_WIDE);
add_child(main_vbox);
HBoxContainer *top_hbox = memnew(HBoxContainer);
main_vbox->add_child(top_hbox);
action_list_search = memnew(LineEdit);
action_list_search->set_h_size_flags(Control::SIZE_EXPAND_FILL);
action_list_search->set_placeholder(TTR("Filter Actions"));
action_list_search->set_clear_button_enabled(true);
action_list_search->connect("text_changed", callable_mp(this, &ActionMapEditor::_search_term_updated));
top_hbox->add_child(action_list_search);
show_builtin_actions_checkbutton = memnew(CheckButton);
show_builtin_actions_checkbutton->set_pressed(false);
show_builtin_actions_checkbutton->set_text(TTR("Show Built-in Actions"));
show_builtin_actions_checkbutton->connect("toggled", callable_mp(this, &ActionMapEditor::set_show_builtin_actions));
top_hbox->add_child(show_builtin_actions_checkbutton);
// Adding Action line edit + button
add_hbox = memnew(HBoxContainer);
add_hbox->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_edit = memnew(LineEdit);
add_edit->set_h_size_flags(Control::SIZE_EXPAND_FILL);
add_edit->set_placeholder(TTR("Add New Action"));
add_edit->set_clear_button_enabled(true);
add_edit->connect("text_submitted", callable_mp(this, &ActionMapEditor::_add_action));
add_hbox->add_child(add_edit);
Button *add_button = memnew(Button);
add_button->set_text(TTR("Add"));
add_button->connect("pressed", callable_mp(this, &ActionMapEditor::_add_action_pressed));
add_hbox->add_child(add_button);
main_vbox->add_child(add_hbox);
// Action Editor Tree
action_tree = memnew(Tree);
action_tree->set_v_size_flags(Control::SIZE_EXPAND_FILL);
action_tree->set_columns(3);
action_tree->set_hide_root(true);
action_tree->set_column_titles_visible(true);
action_tree->set_column_title(0, TTR("Action"));
action_tree->set_column_clip_content(0, true);
action_tree->set_column_title(1, TTR("Deadzone"));
action_tree->set_column_expand(1, false);
action_tree->set_column_custom_minimum_width(1, 80 * EDSCALE);
action_tree->set_column_expand(2, false);
action_tree->set_column_custom_minimum_width(2, 50 * EDSCALE);
action_tree->connect("item_edited", callable_mp(this, &ActionMapEditor::_action_edited));
action_tree->connect("item_activated", callable_mp(this, &ActionMapEditor::_tree_item_activated));
action_tree->connect("button_pressed", callable_mp(this, &ActionMapEditor::_tree_button_pressed));
main_vbox->add_child(action_tree);
action_tree->set_drag_forwarding(this);
// Adding event dialog
event_config_dialog = memnew(InputEventConfigurationDialog);
event_config_dialog->connect("confirmed", callable_mp(this, &ActionMapEditor::_event_config_confirmed));
add_child(event_config_dialog);
message = memnew(AcceptDialog);
add_child(message);
}