godot/platform
Rémi Verschelde da0b1eb128
Merge pull request #84316 from m4gr3d/update_android_env_variables
Replace the use of the `ANDROID_SDK_ROOT` env variable with `ANDROID_HOME`
2023-11-02 09:12:19 +01:00
..
android Replace the use of the ANDROID_SDK_ROOT env variable with ANDROID_HOME as the former is deprecated. 2023-11-01 15:50:10 -07:00
ios Use "version" project setting as macOS/iOS "short_version" fallback. 2023-10-20 19:31:08 +03:00
linuxbsd Linux: Remove hardcoded lib path for x86 cross-compilation 2023-11-01 14:14:01 +01:00
macos [macOS] Improve ANGLE support detection. 2023-11-01 08:34:35 +02:00
web Revert to proxy_to_pthread=no as default 2023-10-23 08:45:45 -04:00
windows Add error messages to the native menu and file dialogs callback. 2023-10-14 18:10:39 +03:00
register_platform_apis.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub SCons: Format buildsystem files with psf/black 2020-03-30 09:05:53 +02:00