mirror of
https://github.com/godotengine/godot
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
16 lines
668 B
XML
16 lines
668 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VisualShaderNodeUIntConstant" inherits="VisualShaderNodeConstant" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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An unsigned scalar integer constant to be used within the visual shader graph.
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</brief_description>
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<description>
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Translated to [code]uint[/code] in the shader language.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="constant" type="int" setter="set_constant" getter="get_constant" default="0">
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An unsigned integer constant which represents a state of this node.
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</member>
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</members>
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</class>
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