mirror of
https://github.com/godotengine/godot
synced 2024-11-05 16:53:09 +00:00
81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
16 lines
765 B
XML
16 lines
765 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="Marker2D" inherits="Node2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
|
<brief_description>
|
|
Generic 2D position hint for editing.
|
|
</brief_description>
|
|
<description>
|
|
Generic 2D position hint for editing. It's just like a plain [Node2D], but it displays as a cross in the 2D editor at all times. You can set the cross' visual size by using the gizmo in the 2D editor while the node is selected.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<members>
|
|
<member name="gizmo_extents" type="float" setter="set_gizmo_extents" getter="get_gizmo_extents" default="10.0">
|
|
Size of the gizmo cross that appears in the editor.
|
|
</member>
|
|
</members>
|
|
</class>
|