mirror of
https://github.com/godotengine/godot
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27 lines
1.5 KiB
XML
27 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="GridContainer" inherits="Container" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A container that arranges its child controls in a grid layout.
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</brief_description>
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<description>
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[GridContainer] arranges its child controls in a grid layout. The number of columns is specified by the [member columns] property, whereas the number of rows depends on how many are needed for the child controls. The number of rows and columns is preserved for every size of the container.
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[b]Note:[/b] [GridContainer] only works with child nodes inheriting from [Control]. It won't rearrange child nodes inheriting from [Node2D].
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</description>
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<tutorials>
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<link title="Using Containers">$DOCS_URL/tutorials/ui/gui_containers.html</link>
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<link title="OS Test Demo">https://godotengine.org/asset-library/asset/677</link>
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</tutorials>
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<members>
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<member name="columns" type="int" setter="set_columns" getter="get_columns" default="1">
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The number of columns in the [GridContainer]. If modified, [GridContainer] reorders its Control-derived children to accommodate the new layout.
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</member>
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</members>
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<theme_items>
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<theme_item name="h_separation" data_type="constant" type="int" default="4">
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The horizontal separation of child nodes.
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</theme_item>
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<theme_item name="v_separation" data_type="constant" type="int" default="4">
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The vertical separation of child nodes.
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</theme_item>
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</theme_items>
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</class>
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