mirror of
https://github.com/godotengine/godot
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81064cc239
We don't use that info for anything, and it generates unnecessary diffs every time we bump the minor version (and CI failures if we forget to sync some files from opt-in modules (mono, text_server_fb).
20 lines
877 B
XML
20 lines
877 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="CapsuleShape2D" inherits="Shape2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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A 2D capsule shape used for physics collision.
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</brief_description>
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<description>
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A 2D capsule shape, intended for use in physics. Usually used to provide a shape for a [CollisionShape2D].
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[b]Performance:[/b] [CapsuleShape2D] is fast to check collisions against, but it is slower than [RectangleShape2D] and [CircleShape2D].
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="height" type="float" setter="set_height" getter="get_height" default="30.0">
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The capsule's height.
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</member>
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<member name="radius" type="float" setter="set_radius" getter="get_radius" default="10.0">
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The capsule's radius.
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</member>
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</members>
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</class>
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