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![]() Fixes the following problems. A malicious client was able to contact another peer faking its identity (even looking like he was the server). A malicious client was able to force other client disconnections by sending bogus system packets to the server. |
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.. | ||
enet | ||
callbacks.c | ||
compress.c | ||
config.py | ||
host.c | ||
list.c | ||
networked_multiplayer_enet.cpp | ||
networked_multiplayer_enet.h | ||
packet.c | ||
peer.c | ||
protocol.c | ||
register_types.cpp | ||
register_types.h | ||
SCsub | ||
unix.c | ||
win32.c |