godot/tests/core/math
Rémi Verschelde 1bdb82c64e
Fix typos with codespell
Using codespell 2.2-dev from current git.

Added `misc/scripts/codespell.sh` to make it easier to run it once in a
while and update the skip and ignore lists.
2022-02-10 12:30:19 +01:00
..
test_aabb.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_astar.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_basis.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_color.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_expression.h Make parser treat all exponent literals as float 2022-02-05 16:34:26 +13:00
test_geometry_2d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_geometry_3d.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_math.cpp Cleanup and move char functions to the char_utils.h header. 2022-02-04 11:35:01 +02:00
test_math.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_random_number_generator.h Update copyright statements to 2022 2022-01-03 21:27:34 +01:00
test_rect2.h Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
test_rect2i.h Core: Move Rect2i to its own rect2i.h header 2022-02-04 14:17:30 +01:00
test_vector2.h Core: Move Vector2i to its own vector2i.h header 2022-02-04 16:32:21 +01:00
test_vector2i.h Core: Move Vector2i to its own vector2i.h header 2022-02-04 16:32:21 +01:00
test_vector3.h Fix typos with codespell 2022-02-10 12:30:19 +01:00
test_vector3i.h Add tests for Vector2/Vector2i/Vector3/Vector3i 2022-01-14 01:59:55 -06:00