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https://github.com/godotengine/godot
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This makes it easier to spot syntax errors when editing the class reference. The schema is referenced locally so validation can still work offline. Each class XML's schema conformance is also checked on GitHub Actions.
93 lines
2.8 KiB
XML
93 lines
2.8 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="StringName" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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An optimized string type for unique names.
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</brief_description>
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<description>
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[StringName]s are immutable strings designed for general-purpose representation of unique names. [StringName] ensures that only one instance of a given name exists (so two [StringName]s with the same value are the same object). Comparing them is much faster than with regular [String]s, because only the pointers are compared, not the whole strings.
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</description>
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<tutorials>
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</tutorials>
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<constructors>
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<constructor name="StringName">
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<return type="StringName" />
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<description>
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Constructs an empty [StringName].
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</description>
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</constructor>
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<constructor name="StringName">
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<return type="StringName" />
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<argument index="0" name="from" type="StringName" />
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<description>
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Constructs a [StringName] as a copy of the given [StringName].
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</description>
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</constructor>
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<constructor name="StringName">
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<return type="StringName" />
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<argument index="0" name="from" type="String" />
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<description>
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Creates a new [StringName] from the given [String].
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</description>
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</constructor>
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</constructors>
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<operators>
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<operator name="operator !=">
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<return type="bool" />
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<description>
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</description>
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</operator>
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<operator name="operator !=">
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<return type="bool" />
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<argument index="0" name="right" type="String" />
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<description>
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</description>
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</operator>
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<operator name="operator !=">
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<return type="bool" />
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<argument index="0" name="right" type="StringName" />
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<description>
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</description>
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</operator>
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<operator name="operator <">
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<return type="bool" />
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<argument index="0" name="right" type="StringName" />
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<description>
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</description>
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</operator>
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<operator name="operator <=">
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<return type="bool" />
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<argument index="0" name="right" type="StringName" />
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<description>
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</description>
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</operator>
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<operator name="operator ==">
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<return type="bool" />
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<description>
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</description>
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</operator>
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<operator name="operator ==">
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<return type="bool" />
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<argument index="0" name="right" type="String" />
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<description>
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</description>
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</operator>
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<operator name="operator ==">
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<return type="bool" />
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<argument index="0" name="right" type="StringName" />
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<description>
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</description>
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</operator>
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<operator name="operator >">
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<return type="bool" />
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<argument index="0" name="right" type="StringName" />
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<description>
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</description>
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</operator>
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<operator name="operator >=">
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<return type="bool" />
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<argument index="0" name="right" type="StringName" />
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<description>
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</description>
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</operator>
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</operators>
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</class>
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