godot/modules/navigation
Micky b62d06fbed Rename Navigation's neighbor_dist to neightbor_distance
NavigationAgent2D/3D.`neighbor_dist` -> `neighbor_distance` (also affects setters and getters)

NavigationServer2D/3D.`agent_set_neighbor_dist()` -> `agent_set_neighbor_distance()`

Also changes their parameters' names.

Doesn't affect "Agent.neighborDist_" in Agent.h
2022-08-13 12:40:55 +02:00
..
editor
config.py
godot_navigation_server.cpp Rename Navigation's neighbor_dist to neightbor_distance 2022-08-13 12:40:55 +02:00
godot_navigation_server.h Rename Navigation's neighbor_dist to neightbor_distance 2022-08-13 12:40:55 +02:00
nav_map.cpp Replace Navigation std::vector use with LocalVector 2022-07-28 20:29:15 +02:00
nav_map.h Replace Navigation std::vector use with LocalVector 2022-07-28 20:29:15 +02:00
nav_region.cpp
nav_region.h Replace Navigation std::vector use with LocalVector 2022-07-28 20:29:15 +02:00
nav_rid.h
nav_utils.h Replace Navigation std::vector use with LocalVector 2022-07-28 20:29:15 +02:00
navigation_mesh_generator.cpp Add NavigationMesh baking for HeightMapShape 2022-08-05 08:56:38 +02:00
navigation_mesh_generator.h
register_types.cpp
register_types.h
rvo_agent.cpp
rvo_agent.h
SCsub