godot/modules/text_server_fb
Juan Linietsky 6f0e210093 Refactor ProjectSetting overrides
* Overrides no longer happen for set/get.
* They must be checked with a new function: `ProjectSettings::get_setting_with_override()`.
* GLOBAL_DEF/GLOBAL_GET updated to use this

This change solves many problems:
* General confusion about getting the actual or overriden setting.
* Feature tags available after settings are loaded were being ignored, they are now considered.
* Hacks required for the Project Settings editor to work.

Fixes #64100. Fixes #64014. Fixes #61908.
2023-01-13 15:13:56 +01:00
..
doc_classes Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
gdextension_build Implement SVG in OT support. 2022-11-04 14:10:54 +02:00
.gitignore Unify TextServer built-in module and GDExtension code. 2022-03-17 08:15:29 +02:00
config.py Implement TextServer GDExtension interface, remove TextServer GDNative interface. 2021-10-01 15:13:29 +03:00
register_types.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
register_types.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
SCsub Implement SVG in OT support. 2022-11-04 14:10:54 +02:00
text_server_fb.cpp Refactor ProjectSetting overrides 2023-01-13 15:13:56 +01:00
text_server_fb.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thorvg_bounds_iterator.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thorvg_bounds_iterator.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thorvg_svg_in_ot.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
thorvg_svg_in_ot.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00