godot/core/config
Juan Linietsky 6f0e210093 Refactor ProjectSetting overrides
* Overrides no longer happen for set/get.
* They must be checked with a new function: `ProjectSettings::get_setting_with_override()`.
* GLOBAL_DEF/GLOBAL_GET updated to use this

This change solves many problems:
* General confusion about getting the actual or overriden setting.
* Feature tags available after settings are loaded were being ignored, they are now considered.
* Hacks required for the Project Settings editor to work.

Fixes #64100. Fixes #64014. Fixes #61908.
2023-01-13 15:13:56 +01:00
..
engine.cpp One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
engine.h One Copyright Update to rule them all 2023-01-05 13:25:55 +01:00
project_settings.cpp Refactor ProjectSetting overrides 2023-01-13 15:13:56 +01:00
project_settings.h Refactor ProjectSetting overrides 2023-01-13 15:13:56 +01:00
SCsub Reorganized core/ directory, it was too fatty already 2020-11-07 20:17:12 -03:00